> At least for my tests, even that seems to actually be a total
> non-issue. Yes, odd values *might* be better, but as mentioned in my
> crossing email, it doesn't actually seem to matter for any case the
> kernel cares about, since we tend to want to hash down to 10-20 bits
> of data, so the least significant bit (particularly for the 64-bit
> case) just doesn't matter all that much.

Odd is important.  If the multiplier is even, the msbit of the input
doesn't affect the hash result at all.  x and (x + 0x80000000) hash to
the same value, always.  That just seems like a crappy hash function.

> Yeah. gcc will actually do the clever stuff for the 32-bit case, afaik.

It's not as clever as it could be; it just does the same Booth
recoding thing, a simple series of shifts with add/subtract.

Here's the ARM code that GCC produces (9 instructions, all dependent):

mult1:
        add     r3, r0, r0, lsl #1
        rsb     r3, r0, r3, lsl #5
        add     r3, r3, r3, lsl #4
        rsb     r3, r3, r3, lsl #5
        add     r3, r0, r3, lsl #5
        add     r3, r0, r3, lsl #1
        add     r3, r0, r3, lsl #3
        add     r3, r0, r3, lsl #3
        rsb     r0, r0, r3, lsl #3
        bx      lr

versus the clever code (6 instructions, #4 and #5 could dual-issue):
mult2:
        add     r3, r0, r0, lsl #19
        add     r2, r3, r0, lsl #9
        add     r0, r2, r0, lsl #23
        add     r3, r3, r2, lsl #8
        rsb     r0, r0, r0, lsl #6
        add     r0, r0, r3, lsl #3
        bx      lr

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