Hi Austin,

On 05/17/2016 07:29 PM, Austin S. Hemmelgarn wrote:
>> I see the difference, your answer seems a bit like the one from Austin, 
>> basically:
>> - killing a process is a sort of kernel protection attempting to deal 
>> "automatically" with some situation, like deciding what is a 'memory hog', 
>> or what is 'in infinite loop', "usually" in a correct way.
>> It seems there's people who think its better to avoid having to take such 
>> decisions and/or they should be decided by the user, because "usually" != 
>> "always".
> FWIW, it's really easy to see what's using a lot of memory, it's impossible 
> to tell if something is stuck in an infinite loop without looking deep into 
> the process state and possibly even at the source code (and even then it can 
> be almost impossible to be certain).  This is why we have a OOM-Killer, and 
> not a infinite-loop-killer.
> 
> Again I reiterate, if a system is properly provisioned (that is, if you have 
> put in enough RAM and possibly swap space to do what you want to use it for), 
> the only reason the OOM-killer should be invoked is due to a bug. 

Are you sure that's the only possible reason?
I mean, what if somebody keeps opening tabs on Firefox?
If malloc() returned NULL maybe Firefox could say "hey, you have too many tabs 
open, please close some to free memory".

> The non-default overcommit options still have the same issues they just 
> change how and when they happen (overcommit=never will fire sooner, 
> overcommit=always will fire later), and also can impact memory allocation 
> performance (I have numbers somewhere that I can't find right now that 
> demonstrated that overcommit=never gave more deterministic and (on average) 
> marginally better malloc() performance, and simple logic would suggest that 
> overcommit=always would make malloc() perform better too).
>> And people who see that as a nice thing but complex thing to do.
>> In this thread we've tried to explain why this heuristic (and/or OOM-killer) 
>> is/was needed and/or its history, which has been very enlightening by the 
>> way.
>>
>> From reading Documentation/cgroup-v1/memory.txt (and from a few replies here 
>> talking about cgroups), it looks like the OOM-killer is still being actively 
>> discussed, well, there's also "cgroup-v2".
>> My understanding is that cgroup's memory control will pause processes in a 
>> given cgroup until the OOM situation is solved for that cgroup, right?
>> If that is right, it means that there is indeed a way to deal with an OOM 
>> situation (stack expansion, COW failure, 'memory hog', etc.) in a better way 
>> than the OOM-killer, right?
>> In which case, do you guys know if there is a way to make the whole system 
>> behave as if it was inside a cgroup? (*)
> No, not with the process freeze behavior, because getting the group running 
> again requires input from an external part of the system, which by definition 
> doesn't exist if the group is the entire system; 

Do you mean that it pauses all processes in the cgroup?
I thought it would pause on a case-by-case basis, like first process to reach 
the limit gets paused, and so on.

Honestly I thought it would work a bit like the filesystems, where 'root' 
usually has 5% reserved, so that a process (or processes) filling the disk does 
not disrupt the system to the point of preventing 'root' from performing 
administrative actions.

That makes me think, why is disk space handled differently than memory in this 
case? I mean, why is disk space exhaustion handled differently than memory 
exhaustion?
We could imagine that both resources are required for proper system and process 
operation, so if OOM-killer is there to attempt to keep the system working at 
all costs (even if that means sacrificing processes), why isn't there an 
OOFS-killer (out-of-free-space killer)?

>and, because our GUI isn't built into the kernel, we can't pause things and 
>pop up a little dialog asking the user what to do to resolve the issue.

:-) Yeah, I was thinking that could be handled with the cgroups' notification 
system + the reserved space (like on filesystems)
Maybe I was too optimistic (naive or just plain ignorant) about this.

Best regards,

Sebastian


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