On Tue, Feb 27, 2007 at 01:28:32PM +0300, Evgeniy Polyakov wrote: > Obviously there are bugs, it is simply how things work. > And debugging state machine code has exactly the same complexity as > debugging multi-threading code - if not less...
Evgeniy, I think what you are not hearing, and what everyone else is saying (INCLUDING Linus), is that for most programmers, state machines are much, much harder to program, understand, and debug compared to multi-threaded code. You may disagree (were you a MacOS 9 programmer in another life?), and it may not even be true for you if you happen to be one of those folks more at home with Scheme continuations, for example. But it is true that for most kernel programmers, threaded programming is much easier to understand, and we need to engineer the kernel for what will be maintainable for the majority of the kernel development community. Regards, - Ted - To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to [EMAIL PROTECTED] More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/