On (03/03/17 18:49), Aleksey Makarov wrote:
[..]
> +static enum { CONSOLE_MATCH, CONSOLE_MATCH_RETURN, CONSOLE_MATCH_NEXT }
> +match_console(struct console *newcon, struct console_cmdline *c)

that enum in function return is interesting :)
can we make it less hackish?

> +     if (!newcon->match ||
> +         newcon->match(newcon, c->name, c->index, c->options) != 0) {
> +             /* default matching */
> +             BUILD_BUG_ON(sizeof(c->name) != sizeof(newcon->name));
> +             if (strcmp(c->name, newcon->name) != 0)
> +                     return CONSOLE_MATCH_NEXT;
> +             if (newcon->index >= 0 && newcon->index != c->index)
> +                     return CONSOLE_MATCH_NEXT;

who is checking CONSOLE_MATCH_NEXT?

> +             if (newcon->index < 0)
> +                     newcon->index = c->index;
> +
> +             if (_braille_register_console(newcon, c))
> +                     return CONSOLE_MATCH_RETURN;
> +
> +             if (newcon->setup &&
> +                 newcon->setup(newcon, c->options) != 0)
> +                     return CONSOLE_MATCH;
> +     }
> +
> +     newcon->flags |= CON_ENABLED;
> +     return CONSOLE_MATCH;
> +}
> +
>  /*
>   * The console driver calls this routine during kernel initialization
>   * to register the console printing procedure with printk() and to
> @@ -2454,40 +2480,50 @@ void register_console(struct console *newcon)
>       }
>  
>       /*
> +      * Check if this console was set as preferred by command line parameters
> +      * or by call to add_preferred_console().  There may be several entries
> +      * in the console_cmdline array matching with the same console so we
> +      * can not just use the first match.  Instead check the entry pointed
> +      * by preferred_console and then all other entries.
> +      */
> +     if (preferred_console >= 0) {
> +             switch (match_console(newcon,
> +                                   console_cmdline + preferred_console)) {
> +             case CONSOLE_MATCH:
> +                     if (newcon->flags | CON_ENABLED) {

                        newcon->flags & CON_ENABLED  ?

> +                             newcon->flags |= CON_CONSDEV;
> +                             has_preferred = true;
> +                     }
> +                     goto match;
> +             case CONSOLE_MATCH_RETURN:
> +                     return;
> +             default:
> +                     break;
> +             }
> +     }
> +
> +     /*
>        *      See if this console matches one we selected on
>        *      the command line.
>        */
>       for (i = 0, c = console_cmdline;
>            i < MAX_CMDLINECONSOLES && c->name[0];
>            i++, c++) {
> -             if (!newcon->match ||
> -                 newcon->match(newcon, c->name, c->index, c->options) != 0) {
> -                     /* default matching */
> -                     BUILD_BUG_ON(sizeof(c->name) != sizeof(newcon->name));
> -                     if (strcmp(c->name, newcon->name) != 0)
> -                             continue;
> -                     if (newcon->index >= 0 &&
> -                         newcon->index != c->index)
> -                             continue;
> -                     if (newcon->index < 0)
> -                             newcon->index = c->index;
> -
> -                     if (_braille_register_console(newcon, c))
> -                             return;
>  
> -                     if (newcon->setup &&
> -                         newcon->setup(newcon, c->options) != 0)
> -                             break;
> -             }
> +             if (preferred_console == i)
> +                     continue;
>  
> -             newcon->flags |= CON_ENABLED;
> -             if (i == preferred_console) {
> -                     newcon->flags |= CON_CONSDEV;
> -                     has_preferred = true;
> +             switch (match_console(newcon, c)) {
> +             case CONSOLE_MATCH:
> +                     goto match;
> +             case CONSOLE_MATCH_RETURN:
> +                     return;
> +             default:
> +                     break;

sorry, it was a rather long for me today. need to look more at this.
for what is now CONSOLE_MATCH_NEXT we used to have continue, and now
we break out of the loop?

        -ss

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