Hi,

Thank you for your submission.

On Mon, Apr 24, 2017 at 09:48:05AM +0900, AZO wrote:
> ---

We would need a better patch description and your signed-off-by,
please.

>  drivers/input/joystick/Kconfig      |   9 +
>  drivers/input/joystick/Makefile     |   1 +
>  drivers/input/joystick/psxpad-spi.c | 679 
> ++++++++++++++++++++++++++++++++++++
>  3 files changed, 689 insertions(+)
>  create mode 100644 drivers/input/joystick/psxpad-spi.c
> 
> diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig
> index 4215b5382092..bd36cbc43a34 100644
> --- a/drivers/input/joystick/Kconfig
> +++ b/drivers/input/joystick/Kconfig
> @@ -330,4 +330,13 @@ config JOYSTICK_MAPLE
>         To compile this as a module choose M here: the module will be called
>         maplecontrol.
>  
> +config JOYSTICK_PSXPAD_SPI
> +     tristate "PSX(Play Station 1/2) pad with SPI Bus Driver"

Please add space before opening parenthesis here and elsewhere.

> +     depends on INPUT_POLLDEV && SPI
> +     help
> +       Say Y here if you connect PSX(PS1/2) pad with SPI Interface.
> +
> +       To compile this driver as a module, choose M here: the
> +       module will be called psxpad-spi.
> +
>  endif
> diff --git a/drivers/input/joystick/Makefile b/drivers/input/joystick/Makefile
> index 92dc0de9dfed..2b71848cdc13 100644
> --- a/drivers/input/joystick/Makefile
> +++ b/drivers/input/joystick/Makefile
> @@ -32,4 +32,5 @@ obj-$(CONFIG_JOYSTICK_WARRIOR)              += warrior.o
>  obj-$(CONFIG_JOYSTICK_XPAD)          += xpad.o
>  obj-$(CONFIG_JOYSTICK_ZHENHUA)               += zhenhua.o
>  obj-$(CONFIG_JOYSTICK_WALKERA0701)   += walkera0701.o
> +obj-$(CONFIG_JOYSTICK_PSXPAD_SPI)    += psxpad-spi.o

Please insert into alphabetically-suitable place.

>  
> diff --git a/drivers/input/joystick/psxpad-spi.c 
> b/drivers/input/joystick/psxpad-spi.c
> new file mode 100644
> index 000000000000..c5b497b2352e
> --- /dev/null
> +++ b/drivers/input/joystick/psxpad-spi.c
> @@ -0,0 +1,679 @@
> +/*
> + * PSX(Play Station 1/2) pad (SPI Interface)
> + *
> + * Copyright (C) 2017 AZO <typesy...@gmail.com>
> + * Licensed under the GPL-2 or later.
> + *
> + * PSX pad plug (not socket)
> + *  123 456 789
> + * (...|...|...)
> + *
> + * 1: DAT -> MISO (pullup with 1k owm to 3.3V)
> + * 2: CMD -> MOSI
> + * 3: 9V (for motor, if not use N.C.)
> + * 4: GND
> + * 5: 3.3V
> + * 6: Attention -> CS(SS)
> + * 7: SCK -> SCK
> + * 8: N.C.
> + * 9: ACK -> N.C.
> + */
> +
> +#include <linux/kernel.h>
> +#include <linux/input.h>
> +#include <linux/input-polldev.h>
> +#include <linux/module.h>
> +#include <linux/spi/spi.h>
> +#include <linux/types.h>
> +#include <linux/pm.h>
> +#include <linux/pm_runtime.h>
> +
> +//#define PSXPAD_ENABLE_ANALOG2
> +#define PSXPAD_ENABLE_FF

FF should either be enabled unconditionally, or expressed via Kconfig
dependency.

> +
> +enum {
> +     PSXPAD_SPI_SPEED_125KHZ = 0,
> +     PSXPAD_SPI_SPEED_250KHZ,
> +     PSXPAD_SPI_SPEED_500KHZ,
> +     PSXPAD_SPI_SPEED_UNKNOWN
> +};
> +
> +#define PSXPAD_DEFAULT_SPI_DELAY     100
> +#define PSXPAD_DEFAULT_SPI_SPEED     PSXPAD_SPI_SPEED_125KHZ
> +#define PSXPAD_DEFAULT_INTERVAL              16
> +#define PSXPAD_DEFAULT_INTERVAL_MIN  8
> +#define PSXPAD_DEFAULT_INTERVAL_MAX  32
> +#define PSXPAD_DEFAULT_ADMODE                true
> +#define PSXPAD_DEFAULT_INPUT_PHYSIZE 32
> +
> +#define REVERSE_BIT(x) ((((x) & 0x80) >> 7) | (((x) & 0x40) >> 5) | (((x) & 
> 0x20) >> 3) | (((x) & 0x10) >> 1) | (((x) & 0x08) << 1) | (((x) & 0x04) << 3) 
> | (((x) & 0x02) << 5) | (((x) & 0x01) << 7))
> +
> +enum {
> +     PSXPAD_KEYSTATE_TYPE_DIGITAL = 0,
> +     PSXPAD_KEYSTATE_TYPE_ANALOG1,
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +     PSXPAD_KEYSTATE_TYPE_ANALOG2,
> +#endif       /* PSXPAD_ENABLE_ANALOG2 */
> +     PSXPAD_KEYSTATE_TYPE_UNKNOWN
> +};
> +
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +static const u8 PSX_CMD_INIT_PRESSURE[]      = {0x01, 0x40, 0x00, 0x00, 
> 0x02, 0x00, 0x00, 0x00, 0x00};
> +static const u8 PSX_CMD_ALL_PRESSURE[]       = {0x01, 0x4F, 0x00, 0xFF, 
> 0xFF, 0x03, 0x00, 0x00, 0x00};
> +#endif       /* PSXPAD_ENABLE_ANALOG2 */
> +static const u8 PSX_CMD_POLL[]               = {0x01, 0x42, 0x00, 0x00, 
> 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
> 0x00, 0x00, 0x00, 0x00};
> +static const u8 PSX_CMD_ENTER_CFG[]  = {0x01, 0x43, 0x00, 0x01, 0x00, 0x00, 
> 0x00, 0x00, 0x00};
> +static const u8 PSX_CMD_EXIT_CFG[]   = {0x01, 0x43, 0x00, 0x00, 0x5A, 0x5A, 
> 0x5A, 0x5A, 0x5A};
> +static const u8 PSX_CMD_ENABLE_MOTOR[]       = {0x01, 0x4D, 0x00, 0xFF, 
> 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
> +static const u8 PSX_CMD_AD_MODE[]    = {0x01, 0x44, 0x00, 0x01, 0x00, 0x00, 
> 0x00, 0x00, 0x00};
> +
> +struct psxpad_keystate {
> +     int type;
> +     /* PSXPAD_KEYSTATE_TYPE_DIGITAL */
> +     bool select;
> +     bool start;
> +     bool up;
> +     bool right;
> +     bool down;
> +     bool left;
> +     bool l2;
> +     bool r2;
> +     bool l1;
> +     bool r1;
> +     bool triangle;
> +     bool circle;
> +     bool cross;
> +     bool square;
> +     /* PSXPAD_KEYSTATE_TYPE_ANALOG1 */
> +     u8 l3;
> +     u8 r3;
> +     u8 lx;
> +     u8 ly;
> +     u8 rx;
> +     u8 ry;
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +     /* PSXPAD_KEYSTATE_TYPE_ANALOG2 */
> +     u8 a_right;
> +     u8 a_left;
> +     u8 a_up;
> +     u8 a_down;
> +     u8 a_triangle;
> +     u8 a_circle;
> +     u8 a_cross;
> +     u8 a_square;
> +     u8 a_l1;
> +     u8 a_r1;
> +     u8 a_l2;
> +     u8 a_r2;
> +#endif       /* PSXPAD_ENABLE_ANALOG2 */
> +};
> +
> +struct psxpad {
> +     struct spi_device *spi;
> +     struct input_polled_dev *pdev;
> +     struct input_dev *idev;
> +     char phys[PSXPAD_DEFAULT_INPUT_PHYSIZE];
> +     u16 spi_delay;
> +     bool analog_mode;
> +     bool mode_lock;
> +     bool motor1enable;
> +     bool motor2enable;
> +     u8 motor1level;
> +     u8 motor2level;
> +
> +     /* for suspend/resume */
> +     bool sus_analog_mode;
> +     bool sus_mode_lock;
> +     bool sus_motor1enable;
> +     bool sus_motor2enable;
> +     u8 sus_motor1level;
> +     u8 sus_motor2level;
> +
> +     u8 spi_speed;
> +     u8 poolcmd[sizeof(PSX_CMD_POLL)];
> +     u8 response[sizeof(PSX_CMD_POLL)];
> +     u8 enablemotor[sizeof(PSX_CMD_ENABLE_MOTOR)];
> +     u8 admode[sizeof(PSX_CMD_AD_MODE)];
> +};
> +
> +static void psxpad_command(struct psxpad *pad, const u8 sendcmd[], u8 
> response[], const u8 sendcmdlen)
> +{
> +     struct spi_transfer *xfers;
> +     struct spi_message msg;
> +     u8 loc;
> +     u8 sendbuf[0x40];
> +
> +     if (!pad)
> +             return;
> +     if (!sendcmd)
> +             return;
> +     if (!response)
> +             return;
> +     if (sendcmdlen == 0)
> +             return;

This is not a general API exposed to random users in the kernel. We can
make sure we do not pass NULLs around, so there is no need to check for
them.

> +
> +     xfers = kzalloc(sizeof(struct spi_transfer), GFP_KERNEL);
> +     if (!xfers)
> +             return;

A single spi_transfer structure is small enough to be allocated on
stack, there is no need to allocate it from heap.

> +
> +     spi_message_init(&msg);
> +
> +     for (loc = 0; loc < sendcmdlen; loc++)
> +             sendbuf[loc] = REVERSE_BIT(sendcmd[loc]);
> +
> +     xfers->tx_buf           = sendbuf;
> +     xfers->rx_buf           = response;
> +     xfers->len              = sendcmdlen;
> +     xfers->bits_per_word    = 8;
> +     xfers->delay_usecs      = pad->spi_delay;
> +     switch (pad->spi_speed) {
> +     case PSXPAD_SPI_SPEED_250KHZ:
> +             xfers->speed_hz = 250000;
> +             break;
> +     case PSXPAD_SPI_SPEED_500KHZ:
> +             xfers->speed_hz = 500000;
> +             break;
> +     default:
> +             xfers->speed_hz = 125000;
> +             break;
> +     }

Initializing bits_per_word, delay_usecs and speed_hz by hand is normally
not needed.

> +     spi_message_add_tail(xfers, &msg);
> +     spi_sync(pad->spi, &msg);

I'd use "spi_sync_transfer(pad->spi, &msg, 1);"

> +     kfree(xfers);
> +
> +     for (loc = 0; loc < sendcmdlen; loc++)
> +             response[loc] = REVERSE_BIT(response[loc]);
> +}
> +
> +static void psxpad_setadmode(struct psxpad *pad, const bool analog_mode, 
> const bool mode_lock)
> +{
> +     if (!pad)
> +             return;
> +
> +     pad->analog_mode        = analog_mode;
> +     pad->mode_lock  = mode_lock;
> +
> +     pad->admode[3] = pad->analog_mode       ? 0x01 : 0x00;
> +     pad->admode[4] = pad->mode_lock         ? 0x03 : 0x00;
> +
> +     psxpad_command(pad, PSX_CMD_ENTER_CFG, pad->response, 
> sizeof(PSX_CMD_ENTER_CFG));
> +     psxpad_command(pad, pad->admode, pad->response, 
> sizeof(PSX_CMD_AD_MODE));
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +     psxpad_command(pad, PSX_CMD_INIT_PRESSURE, pad->response, 
> sizeof(PSX_CMD_INIT_PRESSURE));
> +     psxpad_command(pad, PSX_CMD_ALL_PRESSURE, pad->response, 
> sizeof(PSX_CMD_ALL_PRESSURE));
> +#endif       /* PSXPAD_ENABLE_ANALOG2 */
> +     psxpad_command(pad, PSX_CMD_EXIT_CFG, pad->response, 
> sizeof(PSX_CMD_EXIT_CFG));
> +}
> +
> +#ifdef PSXPAD_ENABLE_FF
> +static void psxpad_setenablemotor(struct psxpad *pad, const bool 
> motor1enable, const bool motor2enable)
> +{
> +     if (!pad)
> +             return;
> +
> +     pad->motor1enable = motor1enable;
> +     pad->motor2enable = motor2enable;
> +
> +     pad->enablemotor[3] = pad->motor1enable ? 0x00 : 0xFF;
> +     pad->enablemotor[4] = pad->motor2enable ? 0x01 : 0xFF;
> +
> +     psxpad_command(pad, PSX_CMD_ENTER_CFG, pad->response, 
> sizeof(PSX_CMD_ENTER_CFG));
> +     psxpad_command(pad, pad->enablemotor, pad->response, 
> sizeof(PSX_CMD_ENABLE_MOTOR));
> +     psxpad_command(pad, PSX_CMD_EXIT_CFG, pad->response, 
> sizeof(PSX_CMD_EXIT_CFG));
> +}
> +
> +static void psxpad_setmotorlevel(struct psxpad *pad, const u8 motor1level, 
> const u8 motor2level)
> +{
> +     if (!pad)
> +             return;
> +
> +     pad->motor1level = motor1level ? 0xFF : 0x00;
> +     pad->motor2level = motor2level;
> +
> +     pad->poolcmd[3] = pad->motor1level;
> +     pad->poolcmd[4] = pad->motor2level;
> +}
> +#endif       /* PSXPAD_ENABLE_FF */
> +
> +static void psxpad_getkeystate(struct psxpad *pad, struct psxpad_keystate 
> *keystate)
> +{
> +     if (!pad)
> +             return;
> +     if (!keystate)
> +             return;
> +
> +     keystate->type = PSXPAD_KEYSTATE_TYPE_UNKNOWN;
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +     keystate->a_right       = 0;
> +     keystate->a_left        = 0;
> +     keystate->a_up          = 0;
> +     keystate->a_down        = 0;
> +     keystate->a_triangle    = 0;
> +     keystate->a_circle      = 0;
> +     keystate->a_cross       = 0;
> +     keystate->a_square      = 0;
> +     keystate->a_l1          = 0;
> +     keystate->a_r1          = 0;
> +     keystate->a_l2          = 0;
> +     keystate->a_r2          = 0;
> +#endif       /* PSXPAD_ENABLE_ANALOG2 */
> +     keystate->rx            = 0x80;
> +     keystate->ry            = 0x80;
> +     keystate->lx            = 0x80;
> +     keystate->ly            = 0x80;
> +     keystate->l3            = false;
> +     keystate->r3            = false;
> +     keystate->select        = false;
> +     keystate->start         = false;
> +     keystate->up            = false;
> +     keystate->right         = false;
> +     keystate->down          = false;
> +     keystate->left          = false;
> +     keystate->l2            = false;
> +     keystate->r2            = false;
> +     keystate->l1            = false;
> +     keystate->r1            = false;
> +     keystate->triangle      = false;
> +     keystate->circle        = false;
> +     keystate->cross         = false;
> +     keystate->square        = false;
> +
> +     switch (pad->response[1]) {
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +     case 0x79:
> +             keystate->type = PSXPAD_KEYSTATE_TYPE_ANALOG2;
> +             keystate->a_right       = pad->response[9];
> +             keystate->a_left        = pad->response[10];
> +             keystate->a_up          = pad->response[11];
> +             keystate->a_down        = pad->response[12];
> +             keystate->a_triangle    = pad->response[13];
> +             keystate->a_circle      = pad->response[14];
> +             keystate->a_cross       = pad->response[15];
> +             keystate->a_square      = pad->response[16];
> +             keystate->a_l1          = pad->response[17];
> +             keystate->a_r1          = pad->response[18];
> +             keystate->a_l2          = pad->response[19];
> +             keystate->a_r2          = pad->response[20];
> +#endif       /* PSXPAD_ENABLE_ANALOG2 */
> +     case 0x73:
> +             if (keystate->type == PSXPAD_KEYSTATE_TYPE_UNKNOWN)
> +                     keystate->type = PSXPAD_KEYSTATE_TYPE_ANALOG1;
> +             keystate->rx = pad->response[5];
> +             keystate->ry = pad->response[6];
> +             keystate->lx = pad->response[7];
> +             keystate->ly = pad->response[8];
> +             keystate->l3 = (pad->response[3] & 0x02U) ? false : true;
> +             keystate->r3 = (pad->response[3] & 0x04U) ? false : true;
> +     case 0x41:
> +             if (keystate->type == PSXPAD_KEYSTATE_TYPE_UNKNOWN)
> +                     keystate->type = PSXPAD_KEYSTATE_TYPE_DIGITAL;
> +             keystate->select        = (pad->response[3] & 0x01U) ? false : 
> true;
> +             keystate->start         = (pad->response[3] & 0x08U) ? false : 
> true;
> +             keystate->up            = (pad->response[3] & 0x10U) ? false : 
> true;
> +             keystate->right         = (pad->response[3] & 0x20U) ? false : 
> true;
> +             keystate->down          = (pad->response[3] & 0x40U) ? false : 
> true;
> +             keystate->left          = (pad->response[3] & 0x80U) ? false : 
> true;
> +             keystate->l2            = (pad->response[4] & 0x01U) ? false : 
> true;
> +             keystate->r2            = (pad->response[4] & 0x02U) ? false : 
> true;
> +             keystate->l1            = (pad->response[4] & 0x04U) ? false : 
> true;
> +             keystate->r1            = (pad->response[4] & 0x08U) ? false : 
> true;
> +             keystate->triangle      = (pad->response[4] & 0x10U) ? false : 
> true;
> +             keystate->circle        = (pad->response[4] & 0x20U) ? false : 
> true;
> +             keystate->cross         = (pad->response[4] & 0x40U) ? false : 
> true;
> +             keystate->square        = (pad->response[4] & 0x80U) ? false : 
> true;
> +     }
> +}
> +
> +static void psxpad_spi_poll_open(struct input_polled_dev *pdev)
> +{
> +     struct psxpad *pad = pdev->private;
> +
> +     pm_runtime_get_sync(&pad->spi->dev);
> +}
> +
> +static void psxpad_spi_poll_close(struct input_polled_dev *pdev)
> +{
> +     struct psxpad *pad = pdev->private;
> +
> +     pm_runtime_put_sync(&pad->spi->dev);
> +}
> +
> +static void psxpad_spi_poll(struct input_polled_dev *pdev)
> +{
> +     struct psxpad *pad = pdev->private;
> +     struct psxpad_keystate keystate;
> +
> +     psxpad_command(pad, pad->poolcmd, pad->response, sizeof(PSX_CMD_POLL));
> +     psxpad_getkeystate(pad, &keystate);
> +#ifdef PSXPAD_ENABLE_FF
> +     psxpad_setenablemotor(pad, true, true);
> +#endif       /* PSXPAD_ENABLE_FF */
> +
> +     switch (keystate.type) {
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +     case PSXPAD_KEYSTATE_TYPE_ANALOG2:
> +             input_report_abs(pad->idev, ABS_PRESSURE,       keystate.a_up);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  1,  
> keystate.a_down);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  2,  
> keystate.a_left);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  3,  
> keystate.a_right);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  4,  
> keystate.a_triangle);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  5,  
> keystate.a_circle);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  6,  
> keystate.a_cross);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  7,  
> keystate.a_square);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  8,  keystate.a_l1);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  9,  keystate.a_r1);
> +             input_report_abs(pad->idev, ABS_PRESSURE + 10,  keystate.a_l2);
> +             input_report_abs(pad->idev, ABS_PRESSURE + 11,  keystate.a_r2);
> +             input_report_abs(pad->idev, ABS_X,              keystate.lx);
> +             input_report_abs(pad->idev, ABS_Y,              keystate.ly);
> +             input_report_abs(pad->idev, ABS_RX,             keystate.rx);
> +             input_report_abs(pad->idev, ABS_RY,             keystate.ry);
> +             input_report_key(pad->idev, BTN_DPAD_UP,        false);
> +             input_report_key(pad->idev, BTN_DPAD_DOWN,      false);
> +             input_report_key(pad->idev, BTN_DPAD_LEFT,      false);
> +             input_report_key(pad->idev, BTN_DPAD_RIGHT,     false);
> +             input_report_key(pad->idev, BTN_X,              false);
> +             input_report_key(pad->idev, BTN_A,              false);
> +             input_report_key(pad->idev, BTN_B,              false);
> +             input_report_key(pad->idev, BTN_Y,              false);
> +             input_report_key(pad->idev, BTN_TL,             false);
> +             input_report_key(pad->idev, BTN_TR,             false);
> +             input_report_key(pad->idev, BTN_TL2,            false);
> +             input_report_key(pad->idev, BTN_TR2,            false);
> +             input_report_key(pad->idev, BTN_THUMBL,         keystate.l3);
> +             input_report_key(pad->idev, BTN_THUMBR,         keystate.r3);
> +             input_report_key(pad->idev, BTN_SELECT,         
> keystate.select);
> +             input_report_key(pad->idev, BTN_START,          keystate.start);
> +             break;
> +#endif       /* PSXPAD_ENABLE_ANALOG2 */
> +
> +     case PSXPAD_KEYSTATE_TYPE_ANALOG1:
> +             input_report_abs(pad->idev, ABS_PRESSURE,       0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  1,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  2,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  3,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  4,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  5,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  6,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  7,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  8,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  9,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE + 10,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE + 11,  0);
> +             input_report_abs(pad->idev, ABS_X,              keystate.lx);
> +             input_report_abs(pad->idev, ABS_Y,              keystate.ly);
> +             input_report_abs(pad->idev, ABS_RX,             keystate.rx);
> +             input_report_abs(pad->idev, ABS_RY,             keystate.ry);
> +             input_report_key(pad->idev, BTN_DPAD_UP,        keystate.up);
> +             input_report_key(pad->idev, BTN_DPAD_DOWN,      keystate.down);
> +             input_report_key(pad->idev, BTN_DPAD_LEFT,      keystate.left);
> +             input_report_key(pad->idev, BTN_DPAD_RIGHT,     keystate.right);
> +             input_report_key(pad->idev, BTN_X,              
> keystate.triangle);
> +             input_report_key(pad->idev, BTN_A,              
> keystate.circle);
> +             input_report_key(pad->idev, BTN_B,              keystate.cross);
> +             input_report_key(pad->idev, BTN_Y,              
> keystate.square);
> +             input_report_key(pad->idev, BTN_TL,             keystate.l1);
> +             input_report_key(pad->idev, BTN_TR,             keystate.r1);
> +             input_report_key(pad->idev, BTN_TL2,            keystate.l2);
> +             input_report_key(pad->idev, BTN_TR2,            keystate.r2);
> +             input_report_key(pad->idev, BTN_THUMBL,         keystate.l3);
> +             input_report_key(pad->idev, BTN_THUMBR,         keystate.r3);
> +             input_report_key(pad->idev, BTN_SELECT,         
> keystate.select);
> +             input_report_key(pad->idev, BTN_START,          keystate.start);
> +             break;
> +
> +     case PSXPAD_KEYSTATE_TYPE_DIGITAL:
> +             input_report_abs(pad->idev, ABS_PRESSURE,       0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  1,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  2,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  3,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  4,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  5,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  6,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  7,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  8,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE +  9,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE + 10,  0);
> +             input_report_abs(pad->idev, ABS_PRESSURE + 11,  0);
> +             input_report_abs(pad->idev, ABS_X,              0x80);
> +             input_report_abs(pad->idev, ABS_Y,              0x80);
> +             input_report_abs(pad->idev, ABS_RX,             0x80);
> +             input_report_abs(pad->idev, ABS_RY,             0x80);
> +             input_report_key(pad->idev, BTN_DPAD_UP,        keystate.up);
> +             input_report_key(pad->idev, BTN_DPAD_DOWN,      keystate.down);
> +             input_report_key(pad->idev, BTN_DPAD_LEFT,      keystate.left);
> +             input_report_key(pad->idev, BTN_DPAD_RIGHT,     keystate.right);
> +             input_report_key(pad->idev, BTN_X,              
> keystate.triangle);
> +             input_report_key(pad->idev, BTN_A,              
> keystate.circle);
> +             input_report_key(pad->idev, BTN_B,              keystate.cross);
> +             input_report_key(pad->idev, BTN_Y,              
> keystate.square);
> +             input_report_key(pad->idev, BTN_TL,             keystate.l1);
> +             input_report_key(pad->idev, BTN_TR,             keystate.r1);
> +             input_report_key(pad->idev, BTN_TL2,            keystate.l2);
> +             input_report_key(pad->idev, BTN_TR2,            keystate.r2);
> +             input_report_key(pad->idev, BTN_THUMBL,         false);
> +             input_report_key(pad->idev, BTN_THUMBR,         false);
> +             input_report_key(pad->idev, BTN_SELECT,         
> keystate.select);
> +             input_report_key(pad->idev, BTN_START,          keystate.start);
> +             break;
> +     }
> +
> +     input_sync(pad->idev);
> +}
> +
> +#ifdef PSXPAD_ENABLE_FF
> +static int psxpad_spi_ff(struct input_dev *idev, void *data, struct 
> ff_effect *effect)
> +{
> +     struct psxpad *pad = idev->dev.platform_data;
> +
> +     switch (effect->type) {
> +     case FF_RUMBLE:
> +             psxpad_setmotorlevel(pad, (effect->u.rumble.weak_magnitude >> 
> 8) & 0xFFU, (effect->u.rumble.strong_magnitude >> 8) & 0xFFU);
> +             break;
> +     }
> +
> +     return 0;
> +}
> +#endif       /* PSXPAD_ENABLE_FF */
> +
> +static int psxpad_spi_probe(struct spi_device *spi)
> +{
> +     struct psxpad *pad = NULL;
> +     struct input_polled_dev *pdev = NULL;
> +     struct input_dev *idev;
> +     int err, i;
> +
> +     pad = kzalloc(sizeof(struct psxpad), GFP_KERNEL);

Consider using devm.

> +     pdev = input_allocate_polled_device();

Does it have to be polled? Can we hook up interrupt line?

> +     if (!pad || !pdev) {
> +             pr_err("psxpad-spi: alloc failed!!\n");
> +             err = -ENOMEM;
> +             goto err_free_mem;
> +     }
> +     pdev->input->ff = NULL;
> +     for (i = 0; i < sizeof(PSX_CMD_POLL); i++)
> +             pad->poolcmd[i] = PSX_CMD_POLL[i];
> +     for (i = 0; i < sizeof(PSX_CMD_ENABLE_MOTOR); i++)
> +             pad->enablemotor[i] = PSX_CMD_ENABLE_MOTOR[i];
> +     for (i = 0; i < sizeof(PSX_CMD_AD_MODE); i++)
> +             pad->admode[i] = PSX_CMD_AD_MODE[i];
> +     pad->spi_delay = PSXPAD_DEFAULT_SPI_DELAY;
> +     pad->spi_speed = PSXPAD_DEFAULT_SPI_SPEED;
> +
> +     /* input pool device settings */
> +     pad->pdev = pdev;
> +     pad->spi = spi;
> +     pdev->private = pad;
> +     pdev->open = psxpad_spi_poll_open;
> +     pdev->close = psxpad_spi_poll_close;
> +     pdev->poll = psxpad_spi_poll;
> +     pdev->poll_interval = PSXPAD_DEFAULT_INTERVAL;
> +     pdev->poll_interval_min = PSXPAD_DEFAULT_INTERVAL_MIN;
> +     pdev->poll_interval_max = PSXPAD_DEFAULT_INTERVAL_MAX;
> +
> +     /* input device settings */
> +     idev = pdev->input;
> +     pad->idev = idev;
> +     idev->name = "PSX(PS1/2) pad";
> +     snprintf(pad->phys, PSXPAD_DEFAULT_INPUT_PHYSIZE, "%s/input", 
> dev_name(&spi->dev));
> +     idev->id.bustype = BUS_SPI;
> +     idev->dev.parent = &spi->dev;
> +     idev->dev.platform_data = pad;
> +
> +     /* key/value map settings */
> +     __set_bit(EV_ABS, idev->evbit);
> +     input_set_abs_params(idev, ABS_X,               0, 255, 0, 0);
> +     input_set_abs_params(idev, ABS_Y,               0, 255, 0, 0);
> +     input_set_abs_params(idev, ABS_RX,              0, 255, 0, 0);
> +     input_set_abs_params(idev, ABS_RY,              0, 255, 0, 0);
> +#ifdef PSXPAD_ENABLE_ANALOG2
> +     input_set_abs_params(idev, ABS_PRESSURE,        0, 255, 0, 0);  /* up */
> +     input_set_abs_params(idev, ABS_PRESSURE +  1,   0, 255, 0, 0);  /* down 
> */
> +     input_set_abs_params(idev, ABS_PRESSURE +  2,   0, 255, 0, 0);  /* left 
> */
> +     input_set_abs_params(idev, ABS_PRESSURE +  3,   0, 255, 0, 0);  /* 
> right */
> +     input_set_abs_params(idev, ABS_PRESSURE +  4,   0, 255, 0, 0);
> +     input_set_abs_params(idev, ABS_PRESSURE +  5,   0, 255, 0, 0);
> +     input_set_abs_params(idev, ABS_PRESSURE +  6,   0, 255, 0, 0);
> +     input_set_abs_params(idev, ABS_PRESSURE +  7,   0, 255, 0, 0);
> +     input_set_abs_params(idev, ABS_PRESSURE +  8,   0, 255, 0, 0);  /* L1 */
> +     input_set_abs_params(idev, ABS_PRESSURE +  9,   0, 255, 0, 0);  /* R1 */
> +     input_set_abs_params(idev, ABS_PRESSURE + 10,   0, 255, 0, 0);  /* L2 */
> +     input_set_abs_params(idev, ABS_PRESSURE + 11,   0, 255, 0, 0);  /* R2 */

No, we can't do this. Nobody would know what to do with these events.

Please make sure the mapping matches what is described in
Documentation/input/gamepad.txt

> +#endif       /* PSXPAD_ENABLE_ANALOG2 */
> +     __set_bit(EV_KEY, idev->evbit);
> +     __set_bit(BTN_DPAD_UP,          idev->keybit);
> +     __set_bit(BTN_DPAD_DOWN,        idev->keybit);
> +     __set_bit(BTN_DPAD_LEFT,        idev->keybit);
> +     __set_bit(BTN_DPAD_RIGHT,       idev->keybit);
> +     __set_bit(BTN_A,                idev->keybit);
> +     __set_bit(BTN_B,                idev->keybit);
> +     __set_bit(BTN_X,                idev->keybit);
> +     __set_bit(BTN_Y,                idev->keybit);
> +     __set_bit(BTN_TL,               idev->keybit);
> +     __set_bit(BTN_TR,               idev->keybit);
> +     __set_bit(BTN_TL2,              idev->keybit);
> +     __set_bit(BTN_TR2,              idev->keybit);
> +     __set_bit(BTN_THUMBL,           idev->keybit);
> +     __set_bit(BTN_THUMBR,           idev->keybit);
> +     __set_bit(BTN_SELECT,           idev->keybit);
> +     __set_bit(BTN_START,            idev->keybit);
> +
> +#ifdef PSXPAD_ENABLE_FF
> +     /* force feedback */
> +     input_set_capability(idev, EV_FF, FF_RUMBLE);
> +     err = input_ff_create_memless(idev, NULL, psxpad_spi_ff);
> +     if (err) {
> +             pr_err("psxpad-spi: ff alloc failed!!\n");
> +             err = -ENOMEM;
> +             goto err_free_mem;
> +     }
> +#endif       /* PSXPAD_ENABLE_FF */

The normal kernel practice is not to drop #ifdef in the middle of a
function, but rather provide stubs for various operations:

#ifdef PSXPAD_ENABLE_FF
static int psxpar_init_ff(struct psxpad *pad)
{
        int error;

        input_set_capability(idev, EV_FF, FF_RUMBLE);
        error = input_ff_create_memless(...);
        ...
}

static void psxpar_deinit_ff(struct psxpad *pad)
{
...
}
...

#else
static inline int psxpar_init_ff(struct psxpad *pad)
{
        return 0;
}

static void psxpar_deinit_ff(struct psxpad *pad) { }
...
#endif

> +
> +     /* SPI settings */
> +     spi->mode = SPI_MODE_3;
> +     spi->bits_per_word = 8;
> +     spi_setup(spi);
> +
> +     /* pad settings */
> +#ifdef PSXPAD_ENABLE_FF
> +     psxpad_setmotorlevel(pad, 0, 0);
> +#endif       /* PSXPAD_ENABLE_FF */
> +
> +     /* register input pool device */
> +     err = input_register_polled_device(pdev);
> +     if (err) {
> +             pr_err("psxpad-spi: failed register!!\n");
> +             input_free_polled_device(pdev);
> +             goto err_free_mem;
> +     }
> +
> +     pm_runtime_enable(&spi->dev);
> +
> +     return 0;
> +
> + err_free_mem:
> +     if (pdev) {
> +#ifdef PSXPAD_ENABLE_FF
> +             if (pdev->input->ff)
> +                     input_ff_destroy(pdev->input);
> +#endif       /* PSXPAD_ENABLE_FF */
> +             input_free_polled_device(pdev);
> +     }
> +     kfree(pad);
> +
> +     return err;
> +}
> +
> +
> +static int psxpad_spi_remove(struct spi_device *spi)
> +{
> +     struct psxpad *pad = spi_get_drvdata(spi);
> +
> +#ifdef PSXPAD_ENABLE_FF
> +     input_ff_destroy(pad->idev);
> +#endif       /* PSXPAD_ENABLE_FF */
> +     input_free_polled_device(pad->pdev);
> +     kfree(pad);
> +
> +     return 0;
> +}
> +
> +static int __maybe_unused psxpad_spi_suspend(struct device *dev)
> +{
> +     struct spi_device *spi = to_spi_device(dev);
> +     struct psxpad *pad = spi_get_drvdata(spi);
> +
> +     pad->sus_analog_mode = pad->analog_mode;
> +     pad->sus_mode_lock = pad->mode_lock;
> +     pad->sus_motor1enable = pad->motor1enable;
> +     pad->sus_motor2enable = pad->motor2enable;
> +     pad->sus_motor1level = pad->motor1level;
> +     pad->sus_motor2level = pad->motor2level;
> +
> +     psxpad_setadmode(pad, false, false);
> +#ifdef PSXPAD_ENABLE_FF
> +     psxpad_setmotorlevel(pad, 0, 0);
> +     psxpad_setenablemotor(pad, false, false);
> +#endif       /* PSXPAD_ENABLE_FF */
> +
> +     return 0;
> +}
> +
> +static int __maybe_unused psxpad_spi_resume(struct device *dev)
> +{
> +     struct spi_device *spi = to_spi_device(dev);
> +     struct psxpad *pad = spi_get_drvdata(spi);
> +
> +     spi->mode = SPI_MODE_3;
> +     psxpad_setadmode(pad, pad->sus_analog_mode, pad->sus_mode_lock);
> +#ifdef PSXPAD_ENABLE_FF
> +     psxpad_setmotorlevel(pad, pad->sus_motor1enable, pad->sus_motor2enable);
> +     psxpad_setenablemotor(pad, pad->sus_motor1level, pad->sus_motor2level);
> +#endif       /* PSXPAD_ENABLE_FF */
> +
> +     return 0;
> +}
> +
> +static SIMPLE_DEV_PM_OPS(psxpad_spi_pm, psxpad_spi_suspend, 
> psxpad_spi_resume);
> +
> +static const struct spi_device_id psxpad_spi_id[] = {
> +     { "psxpad-spi", 0 },

"sony,psxpad-spi" maybe?

> +     { }
> +};
> +MODULE_DEVICE_TABLE(spi, psxpad_spi_id);
> +
> +static struct spi_driver psxpad_spi_driver = {
> +     .driver = {
> +             .name = "psxpad-spi",
> +             .pm = &psxpad_spi_pm,
> +     },
> +     .id_table = psxpad_spi_id,
> +     .probe   = psxpad_spi_probe,
> +     .remove  = psxpad_spi_remove,
> +};
> +
> +module_spi_driver(psxpad_spi_driver);
> +
> +MODULE_AUTHOR("AZO <typesy...@gmail.com>");
> +MODULE_DESCRIPTION("PSX(Play Station 1/2) pad with SPI Bus Driver");
> +MODULE_LICENSE("GPL");


Thanks.

-- 
Dmitry

Reply via email to