Do this temporarily only, to make it easier to change the FPU state machine,
in particular this change couples the fpu->fpregs_active and fpu->fpstate_active
states: they are only set/cleared together (as far as the scheduler sees them).

This will be removed by later patches.

Cc: Andy Lutomirski <[email protected]>
Cc: Borislav Petkov <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Rik van Riel <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Cc: Yu-cheng Yu <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
---
 arch/x86/kernel/fpu/core.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/arch/x86/kernel/fpu/core.c b/arch/x86/kernel/fpu/core.c
index bad57248e5a0..b7dc3833d41a 100644
--- a/arch/x86/kernel/fpu/core.c
+++ b/arch/x86/kernel/fpu/core.c
@@ -462,9 +462,11 @@ void fpu__clear(struct fpu *fpu)
         * Make sure fpstate is cleared and initialized.
         */
        if (static_cpu_has(X86_FEATURE_FPU)) {
+               preempt_disable();
                fpu__activate_curr(fpu);
                user_fpu_begin();
                copy_init_fpstate_to_fpregs();
+               preempt_enable();
        }
 }
 
-- 
2.11.0

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