On Wed, Nov 08, 2017 at 10:27:23AM -0500, Steven Rostedt wrote:
> --- linux-trace.git.orig/kernel/printk/printk.c
> +++ linux-trace.git/kernel/printk/printk.c
> @@ -86,8 +86,15 @@ EXPORT_SYMBOL_GPL(console_drivers);
>  static struct lockdep_map console_lock_dep_map = {
>       .name = "console_lock"
>  };
> +static struct lockdep_map console_owner_dep_map = {
> +     .name = "console_owner"
> +};
>  #endif
>  
> +static DEFINE_RAW_SPINLOCK(console_owner_lock);
> +static struct task_struct *console_owner;
> +static bool console_waiter;
> +
>  enum devkmsg_log_bits {
>       __DEVKMSG_LOG_BIT_ON = 0,
>       __DEVKMSG_LOG_BIT_OFF,
> @@ -1753,8 +1760,56 @@ asmlinkage int vprintk_emit(int facility
>                * semaphore.  The release will print out buffers and wake up
>                * /dev/kmsg and syslog() users.
>                */
> -             if (console_trylock())
> +             if (console_trylock()) {
>                       console_unlock();
> +             } else {
> +                     struct task_struct *owner = NULL;
> +                     bool waiter;
> +                     bool spin = false;
> +
> +                     printk_safe_enter_irqsave(flags);
> +
> +                     raw_spin_lock(&console_owner_lock);
> +                     owner = READ_ONCE(console_owner);
> +                     waiter = READ_ONCE(console_waiter);
> +                     if (!waiter && owner && owner != current) {
> +                             WRITE_ONCE(console_waiter, true);
> +                             spin = true;
> +                     }
> +                     raw_spin_unlock(&console_owner_lock);
> +
> +                     /*
> +                      * If there is an active printk() writing to the
> +                      * consoles, instead of having it write our data too,
> +                      * see if we can offload that load from the active
> +                      * printer, and do some printing ourselves.
> +                      * Go into a spin only if there isn't already a waiter
> +                      * spinning, and there is an active printer, and
> +                      * that active printer isn't us (recursive printk?).
> +                      */
> +                     if (spin) {
> +                             /* We spin waiting for the owner to release us 
> */
> +                             spin_acquire(&console_owner_dep_map, 0, 0, 
> _THIS_IP_);

Hello Steven,

I think it would be better to use cross-release stuff here, because the
waiter waits for an event which happens in another context.

> +                             /* Owner will clear console_waiter on hand off 
> */
> +                             while (READ_ONCE(console_waiter))
> +                                     cpu_relax();
> +
> +                             spin_release(&console_owner_dep_map, 1, 
> _THIS_IP_);
> +                             printk_safe_exit_irqrestore(flags);
> +
> +                             /*
> +                              * The owner passed the console lock to us.
> +                              * Since we did not spin on console lock, 
> annotate
> +                              * this as a trylock. Otherwise lockdep will
> +                              * complain.
> +                              */
> +                             mutex_acquire(&console_lock_dep_map, 0, 1, 
> _THIS_IP_);

I'm afraid if it's ok even not to lock(or trylock) actually here. Is there
any problem if you call console_trylock() instead of mutex_acquire() here?

> +                             console_unlock();
> +                             printk_safe_enter_irqsave(flags);
> +                     }
> +                     printk_safe_exit_irqrestore(flags);
> +
> +             }
>       }
>  
>       return printed_len;
> @@ -2141,6 +2196,7 @@ void console_unlock(void)
>       static u64 seen_seq;
>       unsigned long flags;
>       bool wake_klogd = false;
> +     bool waiter = false;
>       bool do_cond_resched, retry;
>  
>       if (console_suspended) {
> @@ -2229,14 +2285,64 @@ skip:
>               console_seq++;
>               raw_spin_unlock(&logbuf_lock);
>  
> +             /*
> +              * While actively printing out messages, if another printk()
> +              * were to occur on another CPU, it may wait for this one to
> +              * finish. This task can not be preempted if there is a
> +              * waiter waiting to take over.
> +              */
> +             raw_spin_lock(&console_owner_lock);
> +             console_owner = current;
> +             raw_spin_unlock(&console_owner_lock);
> +
> +             /* The waiter may spin on us after setting console_owner */
> +             spin_acquire(&console_owner_dep_map, 0, 0, _THIS_IP_);

If you want to do this speculatively here, I think it would be better to
use a read recursive acquisition. I think spin_acquire() is too stong
for that purpose - I also mentioned it on workqueue flush code. Don't
you think so?

> +
>               stop_critical_timings();        /* don't trace print latency */
>               call_console_drivers(ext_text, ext_len, text, len);
>               start_critical_timings();
> +
> +             raw_spin_lock(&console_owner_lock);
> +             waiter = READ_ONCE(console_waiter);
> +             console_owner = NULL;
> +             raw_spin_unlock(&console_owner_lock);
> +
> +             /*
> +              * If there is a waiter waiting for us, then pass the
> +              * rest of the work load over to that waiter.
> +              */
> +             if (waiter)
> +                     break;
> +
> +             /* There was no waiter, and nothing will spin on us here */
> +             spin_release(&console_owner_dep_map, 1, _THIS_IP_);

I think this release() can be moved up over 'if (waiter)' because only
waiters within the region between acquire() and release() are meaningful.

> +
>               printk_safe_exit_irqrestore(flags);
>  
>               if (do_cond_resched)
>                       cond_resched();
>       }
> +
> +     /*
> +      * If there is an active waiter waiting on the console_lock.
> +      * Pass off the printing to the waiter, and the waiter
> +      * will continue printing on its CPU, and when all writing
> +      * has finished, the last printer will wake up klogd.
> +      */
> +     if (waiter) {
> +             WRITE_ONCE(console_waiter, false);
> +             /* The waiter is now free to continue */
> +             spin_release(&console_owner_dep_map, 1, _THIS_IP_);

So this can be removed.

Thanks,
Byungchul

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