Let's explicitly document bit numbers with BIT() macro.

Signed-off-by: Dmitry Torokhov <[email protected]>
---
 include/linux/libps2.h | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/include/linux/libps2.h b/include/linux/libps2.h
index 365c50b097ded..649295a5ff47d 100644
--- a/include/linux/libps2.h
+++ b/include/linux/libps2.h
@@ -20,11 +20,11 @@
 #define PS2_RET_NAK            0xfe
 #define PS2_RET_ERR            0xfc
 
-#define PS2_FLAG_ACK           1       /* Waiting for ACK/NAK */
-#define PS2_FLAG_CMD           2       /* Waiting for command to finish */
-#define PS2_FLAG_CMD1          4       /* Waiting for the first byte of 
command response */
-#define PS2_FLAG_WAITID                8       /* Command execiting is GET ID 
*/
-#define PS2_FLAG_NAK           16      /* Last transmission was NAKed */
+#define PS2_FLAG_ACK           BIT(0)  /* Waiting for ACK/NAK */
+#define PS2_FLAG_CMD           BIT(1)  /* Waiting for a command to finish */
+#define PS2_FLAG_CMD1          BIT(2)  /* Waiting for the first byte of 
command response */
+#define PS2_FLAG_WAITID                BIT(3)  /* Command executing is GET ID 
*/
+#define PS2_FLAG_NAK           BIT(4)  /* Last transmission was NAKed */
 
 struct ps2dev {
        struct serio *serio;
-- 
2.16.0.rc1.238.g530d649a79-goog

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