On Fri, Jan 19, 2018 at 02:26:20PM -0800, Randy Dunlap wrote:
> On 01/19/2018 11:41 AM, Dmitry Torokhov wrote:
> > Let's explicitly document bit numbers with BIT() macro.
> > 
> > Signed-off-by: Dmitry Torokhov <dmitry.torok...@gmail.com>
> 
> Makes sense, but something should
> #include <linux/bitops.h>

Indeed, I'll add it, thanks.

> 
> per Documentation/process/submit-checklist.rst Rule #1:
> 1) If you use a facility then #include the file that defines/declares
>    that facility.  Don't depend on other header files pulling in ones
>    that you use.
> 
> 
> > ---
> >  include/linux/libps2.h | 10 +++++-----
> >  1 file changed, 5 insertions(+), 5 deletions(-)
> > 
> > diff --git a/include/linux/libps2.h b/include/linux/libps2.h
> > index 365c50b097ded..649295a5ff47d 100644
> > --- a/include/linux/libps2.h
> > +++ b/include/linux/libps2.h
> > @@ -20,11 +20,11 @@
> >  #define PS2_RET_NAK                0xfe
> >  #define PS2_RET_ERR                0xfc
> >  
> > -#define PS2_FLAG_ACK               1       /* Waiting for ACK/NAK */
> > -#define PS2_FLAG_CMD               2       /* Waiting for command to 
> > finish */
> > -#define PS2_FLAG_CMD1              4       /* Waiting for the first byte 
> > of command response */
> > -#define PS2_FLAG_WAITID            8       /* Command execiting is GET ID 
> > */
> > -#define PS2_FLAG_NAK               16      /* Last transmission was NAKed 
> > */
> > +#define PS2_FLAG_ACK               BIT(0)  /* Waiting for ACK/NAK */
> > +#define PS2_FLAG_CMD               BIT(1)  /* Waiting for a command to 
> > finish */
> > +#define PS2_FLAG_CMD1              BIT(2)  /* Waiting for the first byte 
> > of command response */
> > +#define PS2_FLAG_WAITID            BIT(3)  /* Command executing is GET ID 
> > */
> > +#define PS2_FLAG_NAK               BIT(4)  /* Last transmission was NAKed 
> > */
> >  
> >  struct ps2dev {
> >     struct serio *serio;
> > 
> 
> 
> -- 
> ~Randy

-- 
Dmitry

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