On Wed, Mar 14, 2018 at 6:41 PM, Alexey Dobriyan <[email protected]> wrote:
> On Wed, Mar 14, 2018 at 03:37:37PM +0100, Arnd Bergmann wrote:
>> Hardwall is a tile specific feature, and with the removal of the
>> tile architecture, this has become dead code, so let's remove it.
>>
>> Signed-off-by: Arnd Bergmann <[email protected]>
>
> ACK
>
> Although it should go via tile tree for "atomicity".

Both the arch/tile removal and this patch are in my asm-generic tree, as there
is no longer a tile specific git.

Thanks for your Ack!

       Arnd

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