On Mon, Apr 09, 2018 at 05:56:09PM +0100, Patrick Bellasi wrote: > +static inline void uclamp_task_update(struct rq *rq, struct task_struct *p) > +{ > + int cpu = cpu_of(rq); > + int clamp_id; > + > + /* The idle task does not affect CPU's clamps */ > + if (unlikely(p->sched_class == &idle_sched_class)) > + return; > + /* DEADLINE tasks do not affect CPU's clamps */ > + if (unlikely(p->sched_class == &dl_sched_class)) > + return; > + > + for (clamp_id = 0; clamp_id < UCLAMP_CNT; ++clamp_id) { > + if (uclamp_task_affects(p, clamp_id)) > + uclamp_cpu_put(p, cpu, clamp_id); > + else > + uclamp_cpu_get(p, cpu, clamp_id); > + } > +}
Is that uclamp_task_affects() thing there to fix up the fact you failed to propagate the calling context (enqueue/dequeue) ? I find this code _really_ hard to read... > @@ -743,6 +929,7 @@ static inline void enqueue_task(struct rq *rq, struct > task_struct *p, int flags) > if (!(flags & ENQUEUE_RESTORE)) > sched_info_queued(rq, p); > > + uclamp_task_update(rq, p); > p->sched_class->enqueue_task(rq, p, flags); > } > > @@ -754,6 +941,7 @@ static inline void dequeue_task(struct rq *rq, struct > task_struct *p, int flags) > if (!(flags & DEQUEUE_SAVE)) > sched_info_dequeued(rq, p); > > + uclamp_task_update(rq, p); > p->sched_class->dequeue_task(rq, p, flags); > } >