From: Rafael J. Wysocki <[email protected]>

Since menu_select() can only set first_idx to 1 if the exit latency
of the second state is not greater than the latency limit, it should
first determine that limit.  Thus first_idx should be computed after
the "interactivity" factor has been taken into account.

Signed-off-by: Rafael J. Wysocki <[email protected]>
---
 drivers/cpuidle/governors/menu.c |   32 ++++++++++++++++----------------
 1 file changed, 16 insertions(+), 16 deletions(-)

Index: linux-pm/drivers/cpuidle/governors/menu.c
===================================================================
--- linux-pm.orig/drivers/cpuidle/governors/menu.c
+++ linux-pm/drivers/cpuidle/governors/menu.c
@@ -322,22 +322,6 @@ static int menu_select(struct cpuidle_dr
        expected_interval = get_typical_interval(data);
        expected_interval = min(expected_interval, data->next_timer_us);
 
-       first_idx = 0;
-       if (drv->states[0].flags & CPUIDLE_FLAG_POLLING) {
-               struct cpuidle_state *s = &drv->states[1];
-               unsigned int polling_threshold;
-
-               /*
-                * Default to a physical idle state, not to busy polling, unless
-                * a timer is going to trigger really really soon.
-                */
-               polling_threshold = max_t(unsigned int, 20, 
s->target_residency);
-               if (data->next_timer_us > polling_threshold &&
-                   latency_req > s->exit_latency && !s->disabled &&
-                   !dev->states_usage[1].disable)
-                       first_idx = 1;
-       }
-
        /*
         * Use the lowest expected idle interval to pick the idle state.
         */
@@ -364,6 +348,22 @@ static int menu_select(struct cpuidle_dr
                        latency_req = interactivity_req;
        }
 
+       first_idx = 0;
+       if (drv->states[0].flags & CPUIDLE_FLAG_POLLING) {
+               struct cpuidle_state *s = &drv->states[1];
+               unsigned int polling_threshold;
+
+               /*
+                * Default to a physical idle state, not to busy polling, unless
+                * a timer is going to trigger really really soon.
+                */
+               polling_threshold = max_t(unsigned int, 20, 
s->target_residency);
+               if (data->next_timer_us > polling_threshold &&
+                   latency_req > s->exit_latency && !s->disabled &&
+                   !dev->states_usage[1].disable)
+                       first_idx = 1;
+       }
+
        /*
         * Find the idle state with the lowest power while satisfying
         * our constraints.

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