On Tue, Oct 02, 2018 at 11:44:06PM +0200, Rafael J. Wysocki wrote:
>       idx = -1;
> -     for (i = first_idx; i < drv->state_count; i++) {
> +     for (i = 0; i < drv->state_count; i++) {
>               struct cpuidle_state *s = &drv->states[i];
>               struct cpuidle_state_usage *su = &dev->states_usage[i];
>  
>               if (s->disabled || su->disable)
>                       continue;
> +
>               if (idx == -1)
>                       idx = i; /* first enabled state */
> +
>               if (s->target_residency > predicted_us) {
> +                     /*
> +                      * Use a physical idle state, not busy polling, unless
> +                      * a timer is going to trigger really really soon.
> +                      */
> +                     if ((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) &&
> +                         i == idx + 1 && latency_req > s->exit_latency &&
> +                         data->next_timer_us > max_t(unsigned int, 20,
> +                                                     s->target_residency)) {

Not new in this patch, but this is where I really noticed it; that 20,
should that not be something like: POLL_IDLE_TIME_LIMIT / NSEC_PER_USEC
?

> +                             idx = i;
> +                             break;
> +                     }
>                       if (predicted_us < TICK_USEC)
>                               break;
>  
> 

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