Hi,

On Mon, Jan 14, 2019 at 11:20:49AM +0100, Linus Walleij wrote:
> Hi Jonathan,
> 
> thanks for the patch! It is looking very good.
> Some minor comments:
> 
> On Sun, Jan 13, 2019 at 3:00 PM Jonathan Neuschäfer
[...]
> > +       spin_lock_irqsave(&hlwd->gpioc.bgpio_lock, flags);
> > +       pending = hlwd->gpioc.read_reg(hlwd->regs + HW_GPIOB_INTFLAG);
> > +       pending &= hlwd->gpioc.read_reg(hlwd->regs + HW_GPIOB_INTMASK);
> 
> Please just access IO directly instead through the helper.
> ioread32be()/iowrite32be() I suppose?

Ok.  Yes, 32-bit big endian is correct.

[...]
> > +       hlwd->irqc.name = "GPIO";
> 
> What about using something device-unique?
> 
> hlwd->irqc.name = dev_name(&pdev->dev);
> 
> for example?

Good idea, especially considering that the Wii U (the successor of the
Wii) has two of these GPIO controllers.

> otherwise it looks fine!

Cool, I'll send a v2 with these two points addressed.



Thanks,
Jonathan Neuschäfer

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