On Thu, 4 Apr 2019, Cyrill Gorcunov wrote: > On Thu, Apr 04, 2019 at 09:25:47AM -0400, Vince Weaver wrote: > > > > It looks like there are at least two bugs here, one that's a full > > hardlockup with nothing on serial console. The other is the NULL > > dereference.
OK, it turns out the hard-lock and the null pointer dereference might be the same, I have a random seed for the fuzzer from a hard-lock crash that reproduces and it generated the null pointer crash. (This is with your patch applied). I can try to see if I can bisect down to a specific event sequence that triggers this, but that can be tricky sometimes if things lock up so fast that the event log doesn't get written out before the crash. Vince

