On 18/06/2019 15:03, Dmitry Osipenko wrote:
> Tegra's timer has 29 bits for the counter and for the "load" register
> which sets counter to a load-value. The counter's value is lower than
> the actual value by 1 because it starts to decrement after one tick,
> hence the maximum number of ticks that hardware can handle equals to
> 29 bits + 1.
> 
> Signed-off-by: Dmitry Osipenko <dig...@gmail.com>
> ---
>  drivers/clocksource/timer-tegra.c | 10 +++++++++-
>  1 file changed, 9 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/clocksource/timer-tegra.c 
> b/drivers/clocksource/timer-tegra.c
> index b84324288749..355b29ff6362 100644
> --- a/drivers/clocksource/timer-tegra.c
> +++ b/drivers/clocksource/timer-tegra.c
> @@ -137,9 +137,17 @@ static int tegra_timer_setup(unsigned int cpu)
>       irq_force_affinity(to->clkevt.irq, cpumask_of(cpu));
>       enable_irq(to->clkevt.irq);
>  
> +     /*
> +      * Tegra's timer uses n+1 scheme for the counter, i.e. timer will
> +      * fire after one tick if 0 is loaded and thus minimum number of
> +      * ticks is 1. In result both of the clocksource's tick limits are
> +      * higher than a minimum and maximum that hardware register can
> +      * take by 1, this is then taken into account by set_next_event
> +      * callback.
> +      */
>       clockevents_config_and_register(&to->clkevt, timer_of_rate(to),
>                                       1, /* min */
> -                                     0x1fffffff); /* 29 bits */
> +                                     0x1fffffff + 1); /* max 29 bits + 1 */
>  
>       return 0;
>  }
> 


Acked-by: Jon Hunter <jonath...@nvidia.com>

Cheers
Jon

-- 
nvpublic

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