On Thursday, June 13, 2019 6:59:51 PM CEST Andy Shevchenko wrote:
> The usual pattern to allocate the necessary space for an array of properties 
> is
> to count them first by calling:
> 
>   count = device_property_read_uXX_array(dev, propname, NULL, 0);
>   if (count < 0)
>       return count;
> 
> Introduce helpers device_property_count_uXX() to count items by supplying hard
> coded last two parameters to device_property_readXX_array().
> 
> Signed-off-by: Andy Shevchenko <andriy.shevche...@linux.intel.com>
> Acked-by: Sakari Ailus <sakari.ai...@linux.intel.com>
> Reviewed-by: Heikki Krogerus <heikki.kroge...@linux.intel.com>
> ---
>  include/linux/property.h | 44 ++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 44 insertions(+)
> 
> diff --git a/include/linux/property.h b/include/linux/property.h
> index 088d4db7e949..dbacf17fff2e 100644
> --- a/include/linux/property.h
> +++ b/include/linux/property.h
> @@ -148,6 +148,26 @@ static inline int device_property_read_u64(struct device 
> *dev,
>       return device_property_read_u64_array(dev, propname, val, 1);
>  }
>  
> +static inline int device_property_count_u8(struct device *dev, const char 
> *propname)
> +{
> +     return device_property_read_u8_array(dev, propname, NULL, 0);
> +}
> +
> +static inline int device_property_count_u16(struct device *dev, const char 
> *propname)
> +{
> +     return device_property_read_u16_array(dev, propname, NULL, 0);
> +}
> +
> +static inline int device_property_count_u32(struct device *dev, const char 
> *propname)
> +{
> +     return device_property_read_u32_array(dev, propname, NULL, 0);
> +}
> +
> +static inline int device_property_count_u64(struct device *dev, const char 
> *propname)
> +{
> +     return device_property_read_u64_array(dev, propname, NULL, 0);
> +}
> +
>  static inline bool fwnode_property_read_bool(const struct fwnode_handle 
> *fwnode,
>                                            const char *propname)
>  {
> @@ -178,6 +198,30 @@ static inline int fwnode_property_read_u64(const struct 
> fwnode_handle *fwnode,
>       return fwnode_property_read_u64_array(fwnode, propname, val, 1);
>  }
>  
> +static inline int fwnode_property_count_u8(const struct fwnode_handle 
> *fwnode,
> +                                        const char *propname)
> +{
> +     return fwnode_property_read_u8_array(fwnode, propname, NULL, 0);
> +}
> +
> +static inline int fwnode_property_count_u16(const struct fwnode_handle 
> *fwnode,
> +                                         const char *propname)
> +{
> +     return fwnode_property_read_u16_array(fwnode, propname, NULL, 0);
> +}
> +
> +static inline int fwnode_property_count_u32(const struct fwnode_handle 
> *fwnode,
> +                                         const char *propname)
> +{
> +     return fwnode_property_read_u32_array(fwnode, propname, NULL, 0);
> +}
> +
> +static inline int fwnode_property_count_u64(const struct fwnode_handle 
> *fwnode,
> +                                         const char *propname)
> +{
> +     return fwnode_property_read_u64_array(fwnode, propname, NULL, 0);
> +}
> +
>  /**
>   * struct property_entry - "Built-in" device property representation.
>   * @name: Name of the property.
> 

Applied, thanks!



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