>
>
>Hi,
>
>Pawel Laszczak <paw...@cadence.com> writes:
>>>>>> IRQF_ONESHOT can be used  only in threaded handled.
>>>>>> "
>>>>>>  * IRQF_ONESHOT - Interrupt is not reenabled after the hardirq handler 
>>>>>> finished.
>>>>>>  *                Used by threaded interrupts which need to keep the
>>>>>>  *                irq line disabled until the threaded handler has been 
>>>>>> run.
>>>>>> "
>>>>>
>>>>>so?
>>>>
>>>> I don't understand why If I don't have threaded handler why I need 
>>>> IRQF_ONESHOT.
>>>> Why interrupt cannot be reenabled after hardirq handler finished ?
>>>> I do not use threaded handler so this flag seem unnecessary.
>>>
>>>Unless this has changed over the years, it was a requirement from IRQ 
>>>susbystem.
>>>
>>>     /*
>>>      * Drivers are often written to work w/o knowledge about the
>>>      * underlying irq chip implementation, so a request for a
>>>      * threaded irq without a primary hard irq context handler
>>>      * requires the ONESHOT flag to be set. Some irq chips like
>>>      * MSI based interrupts are per se one shot safe. Check the
>>>      * chip flags, so we can avoid the unmask dance at the end of
>>>      * the threaded handler for those.
>>>      */
>>>     if (desc->irq_data.chip->flags & IRQCHIP_ONESHOT_SAFE)
>>>             new->flags &= ~IRQF_ONESHOT;
>>
>> From description I understand that it should be set when driver uses only
>> threaded handler without hard irq handler.
>> eg.
>>
>>      ret = devm_request_threaded_irq(dev, data->usb_id_irq,
>>                                      NULL, int3496_thread_isr,
>>                                      IRQF_SHARED | IRQF_ONESHOT |
>>                                      IRQF_TRIGGER_RISING |
>>                                      IRQF_TRIGGER_FALLING,
>>                                      dev_name(dev), data);
>>
>> It make sense, we don't have hard irq handler so we can't clear source of 
>> interrupt.
>> If we clear it immediately in interrupt controller then the same interrupt 
>> could
>> be raised again, because it was not cleared e.g in controller register.
>
>You are correct. Big mistake on my side. Apologies.

All right, you're welcome. I learn a lot of during such discussions :).

>--
>balbi

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