On Fri, Jul 19, 2019 at 9:27 AM Christian Brauner <christ...@brauner.io> wrote:
>
> On Fri, Jul 19, 2019 at 06:14:05PM +0200, Oleg Nesterov wrote:
> > it seems that I missed something else...
> >
> > On 07/17, Joel Fernandes (Google) wrote:
> > >
> > > @@ -1156,10 +1157,11 @@ static int wait_task_zombie(struct wait_opts *wo, 
> > > struct task_struct *p)
> > >             ptrace_unlink(p);
> > >
> > >             /* If parent wants a zombie, don't release it now */
> > > -           state = EXIT_ZOMBIE;
> > > +           p->exit_state = EXIT_ZOMBIE;
> > >             if (do_notify_parent(p, p->exit_signal))
> > > -                   state = EXIT_DEAD;
> > > -           p->exit_state = state;
> > > +                   p->exit_state = EXIT_DEAD;
> > > +
> > > +           state = p->exit_state;
> > >             write_unlock_irq(&tasklist_lock);
> >
> > why do you think we also need to change wait_task_zombie() ?
> >
> > pidfd_poll() only needs the exit_state != 0 check, we know that it
> > is not zero at this point. Why do we need to change exit_state before
> > do_notify_parent() ?
>
> Oh, because of?:
>
>         /*
>          * Move the task's state to DEAD/TRACE, only one thread can do this.
>          */
>         state = (ptrace_reparented(p) && thread_group_leader(p)) ?
>                 EXIT_TRACE : EXIT_DEAD;
>         if (cmpxchg(&p->exit_state, EXIT_ZOMBIE, state) != EXIT_ZOMBIE)
>                 return 0;
>
> So exit_state will definitely be set in this scenario. Good point.
>

Yes, I think you are right. AFAIU in this code path p->exit_state
should always be equal to EXIT_TRACE because of the earlier cmpxchg()
call and the if condition before do_notify_parent(). That's of course
unless there is a chance that p->exit_state gets changed by some other
thread after cmpxchg() call and before do_notify_parent()... I'm not
that familiar with this code to say for sure that it's impossible. If
that can't happen I think we can remove this one but the change in
exit_notify() should definitely stay.
Thanks,
Suren.

> Christian
>
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