Hans Verkuil <hverk...@xs4all.nl> wrote on Mon [2019-Oct-07 09:57:26 +0200]:
> On 10/4/19 6:29 PM, Benoit Parrot wrote:
> > For each queue we need to maintain resolutions, pixel format,
> > bytesperline, sizeimage, colorspace, etc.
> > 
> > Instead of manually adding more entries in the vpe_q_data struct, it is
> > better to just add a "struct v4l2_format" member and use that to store
> > all needed information.
> > 
> > Signed-off-by: Benoit Parrot <bpar...@ti.com>
> > ---
> >  drivers/media/platform/ti-vpe/vpe.c | 185 ++++++++++++++--------------
> >  1 file changed, 91 insertions(+), 94 deletions(-)
> > 
> > diff --git a/drivers/media/platform/ti-vpe/vpe.c 
> > b/drivers/media/platform/ti-vpe/vpe.c
> > index d7f8eb901475..5b1e9908fff2 100644
> > --- a/drivers/media/platform/ti-vpe/vpe.c
> > +++ b/drivers/media/platform/ti-vpe/vpe.c
> > @@ -319,14 +319,9 @@ static struct vpe_fmt vpe_formats[] = {
> >   * there is one source queue and one destination queue for each m2m 
> > context.
> >   */
> >  struct vpe_q_data {
> > -   unsigned int            width;                          /* frame width 
> > */
> > -   unsigned int            height;                         /* frame height 
> > */
> > -   unsigned int            nplanes;                        /* Current 
> > number of planes */
> > -   unsigned int            bytesperline[VPE_MAX_PLANES];   /* bytes per 
> > line in memory */
> > -   enum v4l2_colorspace    colorspace;
> > -   enum v4l2_field         field;                          /* supported 
> > field value */
> > +   /* current v4l2 format info */
> > +   struct v4l2_format      format;
> 
> Wouldn't it make more sense to use struct v4l2_pix_format_mplane? That avoid 
> having to
> use the '.fmt.pix_mp' sequence every time you need to access it.

Maybe, I chose "struct v4l2_format" because that is the parameter type used
in all related IOCTL. But I guess I can change it, if it make the code
cleaner :).

Benoit

> 
> Regards,
> 
>       Hans
> 

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