> > @@ -244,20 +232,18 @@ int vmbus_connect(void)
> >      * version.
> >      */
> > 
> > -   version = VERSION_CURRENT;
> > +   for (i = 0; i < ARRAY_SIZE(vmbus_versions); i++) {
> > +           version = vmbus_versions[i];
> > 
> > -   do {
> >             ret = vmbus_negotiate_version(msginfo, version);
> >             if (ret == -ETIMEDOUT)
> >                     goto cleanup;
> > 
> >             if (vmbus_connection.conn_state == CONNECTED)
> >                     break;
> > +   }
> > 
> > -           version = vmbus_get_next_version(version);
> > -   } while (version != VERSION_INVAL);
> > -
> > -   if (version == VERSION_INVAL)
> > +   if (vmbus_connection.conn_state != CONNECTED)
> >             goto cleanup;
> > 
> 
> This is a nit, but the loop exit path bugs me.  When a connection
> is established, the loop is exited by the "break", and then
> conn_state has to be tested again to decide whether the loop
> exited due to getting a connection vs. hitting the end of the list.
> Slightly cleaner in my mind would be:
> 
>       for (i=0; ; i++) {
>               if (i == ARRAY_SIZE(vmbus_versions))
>                       goto cleanup;
> 
>               version  = vmbus_versions[i];
>               ret = vmbus_negotiate_version(msginfo, version);
>               if (ret == -ETIMEDOUT)
>                       goto cleanup;
> 
>               if (vmbus_connection.conn_state == CONNECTED)
>                       break;
>       }

Indeed.  I applied this locally, for the next iteration.  Thank you for
the review, Michael.

  Andrea

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