Add a reserved memory node for the VGA memory. Add the XDMA engine node,
enable it, and point it's memory region to the VGA memory.

Signed-off-by: Eddie James <eaja...@linux.ibm.com>
---
 arch/arm/boot/dts/aspeed-bmc-opp-tacoma.dts | 11 +++++++++++
 1 file changed, 11 insertions(+)

diff --git a/arch/arm/boot/dts/aspeed-bmc-opp-tacoma.dts 
b/arch/arm/boot/dts/aspeed-bmc-opp-tacoma.dts
index 47293a5..d336dd4 100644
--- a/arch/arm/boot/dts/aspeed-bmc-opp-tacoma.dts
+++ b/arch/arm/boot/dts/aspeed-bmc-opp-tacoma.dts
@@ -29,6 +29,12 @@
                        no-map;
                        reg = <0xb8000000 0x4000000>; /* 64M */
                };
+
+               vga_memory: region@bf000000 {
+                       no-map;
+                       compatible = "shared-dma-pool";
+                       reg = <0xbf000000 0x01000000>;  /* 16M */
+               };
        };
 
        gpio-keys {
@@ -804,3 +810,8 @@
        pinctrl-0 = <&pinctrl_lpc_default>,
                    <&pinctrl_lsirq_default>;
 };
+
+&xdma {
+       status = "okay";
+       memory-region = <&vga_memory>;
+};
-- 
1.8.3.1

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