On Mon, 20 Jul 2020 20:03:19 -0700 Sean Christopherson <sean.j.christopher...@intel.com> wrote:
> +Weijiang > > On Mon, Jul 13, 2020 at 12:06:50PM -0700, Sean Christopherson wrote: > > The only ideas I have going forward are to: > > > > a) Reproduce the bug outside of your environment and find a resource that > > can go through the painful bisection. > > We're trying to reproduce the original issue in the hopes of biesecting, but > have not yet discovered the secret sauce. A few questions: > > - Are there any known hardware requirements, e.g. specific flavor of GPU? I'm using an old GeForce GT635, I don't think there's anything special about this card. > - What's the average time to failure when running FurMark/PassMark? E.g. > what's a reasonable time to wait before rebooting to rerun the tests (I > assume this is what you meant when you said you sometimes needed to > reboot to observe failure). The failure mode ranges from graphics glitches, ex. vectors drawn across a window during the test or stray lines when interacting with the Windows menu button, to graphics driver failures triggering an error dialog, usually from PassMark. I usually start FurMark, run the stress test for ~10s, kill it, then run a PassMark benchmark. If I don't observe any glitching during the run, I'll trigger the Windows menu a few times, then reboot and try again. The graphics tests within PassMark are generally when the glitches are triggered, both 2D and 3D, sometimes it's sufficient to only run those tests rather than the full system benchmark. That's largely the trouble with this bisect is that the test is very interactive and requires observation. Sometimes when it fails it snowballs into worse and worse errors and there's high confidence that it's bad, but other times you'll be suspicious that something occurred and need to repeat the testing. Thanks, Alex