On Fri, Dec 14, 2007 at 05:24:05PM +0800, Dave Young wrote:
> In kobject_add, when kobject_set_name failed we should put the kobj and 
> return.
> 
> Signed-off-by: Dave Young <[EMAIL PROTECTED]> 
> 
> ---
> lib/kobject.c |   11 ++++++++---
> 1 file changed, 8 insertions(+), 3 deletions(-)
> 
> diff -upr linux/lib/kobject.c linux.new/lib/kobject.c
> --- linux/lib/kobject.c       2007-12-14 17:14:03.000000000 +0800
> +++ linux.new/lib/kobject.c   2007-12-14 17:17:48.000000000 +0800
> @@ -228,8 +228,13 @@ int kobject_add(struct kobject * kobj)
>  
>       if (!(kobj = kobject_get(kobj)))
>               return -ENOENT;
> -     if (!kobj->k_name)
> -             kobject_set_name(kobj, "NO_NAME");
> +     if (!kobj->k_name) {
> +             error = kobject_set_name(kobj, "NO_NAME"));
> +             if (error) {
> +                     kobject_put(kobj);
> +                     return error;
> +             }
> +     }

Thanks, but I have a pending patch from Kay in my inbox that messes up
this patch, as it drops most of this nonsense :)

>       if (!*kobj->k_name) {
>               pr_debug("kobject (%p) attempted to be registered with no "
>                        "name!\n", kobj);
> @@ -371,7 +376,7 @@ void kobject_init_ng(struct kobject *kob
>               goto error;
>       }
>       if (!ktype) {
> -             err_str = "must have a ktype to be initialized properly!\n";
> +             err_str = "must have a ktype to be initialized properly!";
>               goto error;

Oops, good catch, I'll just go add this change to my tree.

thanks,

greg k-h
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