On 6/17/25 11:47 AM, Daniel Gomez wrote:
>> Do you mean the following, or something else:
>>
>> static int move_module(struct module *mod, struct load_info *info)
>> {
>>      int i;
>>      enum mod_mem_type t = MOD_MEM_NUM_TYPES;
>>      int ret;
>>      bool codetag_section_found = false;
>>
>>      for_each_mod_mem_type(type) {
>>              if (!mod->mem[type].size) {
>>                      mod->mem[type].base = NULL;
>>                      continue;
>>              }
>>
>>              ret = module_memory_alloc(mod, type);
>>              if (ret) {
>>                      t = type;
>>                      goto out_err;
>>              }
>>      }
>>
>>      [...]
>> }
>>
> 
> Yes, that's it. From your patch, moving MOD_MEM_NUM_TYPE assigment to the
> initialization and use the while() loop suggested later on.

Ok.

> 
> One thing though, we are "releasing" the memory even if we have skipped the
> allocation in the first place. So, I think it would make sense to release only
> for the types we have actually allocated. What do you think?

I noticed this too, specifically because move_module() is inconsistent
in this regard with free_mod_mem(). The latter function contains:

if (mod_mem->size)
        module_memory_free(mod, type);

However, my preference is actually to update free_mod_mem() and remove
the check. The function module_memory_free() should be a no-op if
mod->base is NULL, similarly to how calling free(NULL) is a no-op.

-- 
Thanks,
Petr

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