After previous patch, the branch marking a socket rejected in
vsock_accept() is unreachable, and nothing ever sets vsk->rejected
elsewhere.

Therefore, we can remove the `rejected` field from vsock_sock structure.

Suggested-by: Stefano Garzarella <[email protected]>
Signed-off-by: Nguyen Dinh Phi <[email protected]>
---
 include/net/af_vsock.h   |  5 +----
 net/vmw_vsock/af_vsock.c | 46 +++++++++++++---------------------------
 2 files changed, 16 insertions(+), 35 deletions(-)

diff --git a/include/net/af_vsock.h b/include/net/af_vsock.h
index 30046a3c20f7..3357ee62d10b 100644
--- a/include/net/af_vsock.h
+++ b/include/net/af_vsock.h
@@ -52,13 +52,10 @@ struct vsock_sock {
         * The listening socket is the head for both lists.  Sockets created
         * for connection requests are placed in the pending list until they
         * are connected, at which point they are put in the accept queue list
-        * so they can be accepted in accept().  If accept() cannot accept the
-        * connection, it is marked as rejected so the cleanup function knows
-        * to clean up the socket.
+        * so they can be accepted in accept().
         */
        struct list_head pending_links;
        struct list_head accept_queue;
-       bool rejected;
        struct delayed_work connect_work;
        struct delayed_work pending_work;
        struct delayed_work close_work;
diff --git a/net/vmw_vsock/af_vsock.c b/net/vmw_vsock/af_vsock.c
index ff507761f472..b59890bbd217 100644
--- a/net/vmw_vsock/af_vsock.c
+++ b/net/vmw_vsock/af_vsock.c
@@ -38,10 +38,9 @@
  * pending socket.  When that socket reaches the connected state, it is removed
  * from the listener socket's pending list and enqueued in the listener
  * socket's accept queue.  Callers of accept(2) will accept connected sockets
- * from the listener socket's accept queue.  If the socket cannot be accepted
- * for some reason then it is marked rejected.  Once the connection is
- * accepted, it is owned by the user process and the responsibility for cleanup
- * falls with that user process.
+ * from the listener socket's accept queue. Once the connection is accepted,
+ * it is owned by the user process and the responsibility for cleanup falls
+ * with that user process.
  *
  * - It is possible that these pending sockets will never reach the connected
  * state; in fact, we may never receive another packet after the connection
@@ -49,9 +48,7 @@
  * future, after some amount of time passes where a connection should have been
  * established.  This function ensures that the socket is off all lists so it
  * cannot be retrieved, then drops all references to the socket so it is 
cleaned
- * up (sock_put() -> sk_free() -> our sk_destruct implementation).  Note this
- * function will also cleanup rejected sockets, those that reach the connected
- * state but leave it before they have been accepted.
+ * up (sock_put() -> sk_free() -> our sk_destruct implementation).
  *
  * - Lock ordering for pending or accept queue sockets is:
  *
@@ -774,11 +771,10 @@ static void vsock_pending_work(struct work_struct *work)
 
        if (vsock_is_pending(sk)) {
                vsock_remove_pending(listener, sk);
-       } else if (!vsk->rejected) {
-               /* We are not on the pending list and accept() did not reject
-                * us, so we must have been accepted by our user process.  We
-                * just need to drop our references to the sockets and be on
-                * our way.
+       } else {
+               /* We are not on the pending list so we must have been accepted
+                * by our user process. We just need to drop our references to
+                * the sockets and be on our way.
                 */
                cleanup = false;
                goto out;
@@ -942,7 +938,6 @@ static struct sock *__vsock_create(struct net *net,
        vsk->listener = NULL;
        INIT_LIST_HEAD(&vsk->pending_links);
        INIT_LIST_HEAD(&vsk->accept_queue);
-       vsk->rejected = false;
        vsk->sent_request = false;
        vsk->ignore_connecting_rst = false;
        WRITE_ONCE(vsk->peer_shutdown, 0);
@@ -1912,26 +1907,15 @@ static int vsock_accept(struct socket *sock, struct 
socket *newsock,
                lock_sock_nested(connected, SINGLE_DEPTH_NESTING);
                vconnected = vsock_sk(connected);
 
-               /* If the listener socket has received an error, then we should
-                * reject this socket and return.  Note that we simply mark the
-                * socket rejected, drop our reference, and let the cleanup
-                * function handle the cleanup; the fact that we found it in
-                * the listener's accept queue guarantees that the cleanup
-                * function hasn't run yet.
-                */
-               if (err) {
-                       vconnected->rejected = true;
-               } else {
-                       newsock->state = SS_CONNECTED;
-                       sock_graft(connected, newsock);
+               newsock->state = SS_CONNECTED;
+               sock_graft(connected, newsock);
 
-                       set_bit(SOCK_CUSTOM_SOCKOPT,
-                               &connected->sk_socket->flags);
+               set_bit(SOCK_CUSTOM_SOCKOPT,
+                       &connected->sk_socket->flags);
 
-                       if (vsock_msgzerocopy_allow(vconnected->transport))
-                               set_bit(SOCK_SUPPORT_ZC,
-                                       &connected->sk_socket->flags);
-               }
+               if (vsock_msgzerocopy_allow(vconnected->transport))
+                       set_bit(SOCK_SUPPORT_ZC,
+                               &connected->sk_socket->flags);
 
                release_sock(connected);
                sock_put(connected);
-- 
2.53.0


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