At Tue, 4 Dec 2012 22:46:47 +0800, Daniel J Blueman wrote: > > On 4 December 2012 21:55, Takashi Iwai <ti...@suse.de> wrote: > > At Tue, 04 Dec 2012 14:23:05 +0100, > > Takashi Iwai wrote: > >> > >> At Tue, 4 Dec 2012 20:58:55 +0800, > >> Daniel J Blueman wrote: > >> > > >> > On 4 December 2012 01:10, Takashi Iwai <ti...@suse.de> wrote: > >> > > At Tue, 4 Dec 2012 00:50:56 +0800, > >> > > Daniel J Blueman wrote: > >> > >> > >> > >> On 4 December 2012 00:23, Takashi Iwai <ti...@suse.de> wrote: > >> > >> > At Mon, 3 Dec 2012 23:08:28 +0800, > >> > >> > Daniel J Blueman wrote: > >> > >> >> > >> > >> >> On 3 December 2012 22:40, Takashi Iwai <ti...@suse.de> wrote: > >> > >> >> > At Mon, 3 Dec 2012 22:25:52 +0800, > >> > >> >> > Daniel J Blueman wrote: > >> > >> >> >> > >> > >> >> >> On 3 December 2012 19:17, Takashi Iwai <ti...@suse.de> wrote: > >> > >> >> >> > At Wed, 28 Nov 2012 09:45:39 +0100, > >> > >> >> >> > Takashi Iwai wrote: > >> > >> >> >> >> > >> > >> >> >> >> At Wed, 28 Nov 2012 11:45:07 +0800, > >> > >> >> >> >> Daniel J Blueman wrote: > >> > >> >> >> >> > > >> > >> >> >> >> > Hi Seth, Dave, Takashi, > >> > >> >> >> >> > > >> > >> >> >> >> > If I power down the unused discrete GPU before lightdm > >> > >> >> >> >> > starts by > >> > >> >> >> >> > fiddling with the sysfs file [1] in the upstart script, I > >> > >> >> >> >> > see a race > >> > >> >> >> >> > manifesting as the discrete GPU's HDA controller timing > >> > >> >> >> >> > out to > >> > >> >> >> >> > commands [2]. > >> > >> >> >> >> > > >> > >> >> >> >> > Adding some debug, I see that the registered audio devices > >> > >> >> >> >> > are put > >> > >> >> >> >> > into D3 before the GPU is, but it turns out that the > >> > >> >> >> >> > discrete (and > >> > >> >> >> >> > internal) GPU's HDA controller gets registered a bit > >> > >> >> >> >> > later, so the > >> > >> >> >> >> > list is empty. The symptom is since the HDA driver it's > >> > >> >> >> >> > talking to > >> > >> >> >> >> > hardware which is now in D3. > >> > >> >> >> >> > > >> > >> >> >> >> > We could add a mutex to nouveau to allow us to wait for > >> > >> >> >> >> > the DGPU HDA > >> > >> >> >> >> > controller, but perhaps this should be solved at a higher > >> > >> >> >> >> > level in the > >> > >> >> >> >> > vgaswitcheroo code; what do you think? > >> > >> >> >> >> > >> > >> >> >> >> Maybe it's a side effect for the recent effort to fix > >> > >> >> >> >> another race in > >> > >> >> >> >> the probe. A part of them problem is that the registration > >> > >> >> >> >> is done at > >> > >> >> >> >> the very last of probing. > >> > >> >> >> >> > >> > >> >> >> >> Instead of delaying the registration, how about the patch > >> > >> >> >> >> below? > >> > >> >> >> > > >> > >> >> >> > Ping. If this really works, I'd like to queue it for 3.8 > >> > >> >> >> > merge, at > >> > >> >> >> > least... > >> > >> >> >> > >> > >> >> >> Ping ack; I was trying to find time to understand another race > >> > >> >> >> that > >> > >> >> >> occurs with GPU probing after switching, but is separate from > >> > >> >> >> the > >> > >> >> >> situation before switching, here. > >> > >> >> >> > >> > >> >> >> In the context of writing the switch, it looks like struct azx > >> > >> >> >> isn't > >> > >> >> >> allocated by the time azx_vs_set_state accesses it [1,2]; > >> > >> >> >> racing with > >> > >> >> >> azx_codec_create? > >> > >> >> > > >> > >> >> > It was allocated, but it wasn't assigned properly in pci drvdata. > >> > >> >> > > >> > >> >> > Below is the revised patch. Just moved pci_set_drvdata() before > >> > >> >> > register_vga_switcheroo(). Could you retest with it? > >> > >> >> > >> > >> >> Superb; this addresses the oops. > >> > >> > > >> > >> > OK, I'll queue it to sound tree for 3.8 kernel with Cc to stable. > >> > >> > > >> > >> >> ~1 second after the DGPU is put into D3, I still often see > >> > >> >> "hda-intel: > >> > >> >> spurious response 0x0:0x0, last cmd=0x170500": > >> > >> >> http://quora.org/2012/hda-switch-spurious.txt > >> > >> > > >> > >> > Hm, it's not clear who triggers these messages. I'll try to check > >> > >> > the > >> > >> > code paths. > >> > >> > > >> > >> >> Presumably this implies the read of the ring-buffer pointer > >> > >> >> returned > >> > >> >> 0xffffffff, so the HDA driver understands the pointer to have > >> > >> >> wrapped > >> > >> >> and processes the 191 unwritten entries? > >> > >> > > >> > >> > Good point. Actually there is one bug that looks obviously wrong > >> > >> > (writing 32bit value to CORBWP). Maybe it has been working just > >> > >> > because writing CORBRP doesn't influence except for the reset bit. > >> > >> > > >> > >> > Reading CORBWP as a byte is OK, but this could be better in a word > >> > >> > so > >> > >> > that we can check 0xffff as invalid. > >> > >> > > >> > >> > A test patch is below. Hopefully this improves the situation... > >> > >> > >> > >> I'll check this out tomorrow and also instrument the code to get a > >> > >> backtrace, since there may still be an underlying race with the > >> > >> previous patches: > >> > > >> > [...] > >> > > >> > > That's odd. The Cirrus one (0000:00:1b.0) must be independent from > >> > > the vga switcheroo things for Nvidia... > >> > > > >> > > The patch below is the revised patch of the first one. Now the vga > >> > > switcheroo registration is done before the video controller D3 check, > >> > > so the race should be smaller. > >> > > >> > This patch improves things further of course; a major improvement over > >> > without. ~15% of the time, I still get the 'spurious response' > >> > messages in this callpath: > >> > >> A possible scenario is that the graphics went in D3 before probing > >> hd-audio, and the hd-audio continues to initialize the hardware > >> without knowing the graphics counterpart is disabled. > >> > >> There is a code check_hdmi_disabled() in hda_intel.c that checks the > >> availability of the video driver, and it might be that this doesn't > >> work as expected... > > > > I think I understand this path. You are setting "OFF", right? > > This will set the audio client OFF before can_switch() is called. > > Thus it can be called even before the probing process finished. > > > > In short, wait_for_completion() must be put at the beginning of > > azx_vs_set_state() in addition to azx_vs_can_switch(). > > > > The revised patch is attached below. Hopefully this sorts out all > > races. > > This works great and instead, I get "Cannot lock devices!" sometimes > (see http://quora.org/2012/hda-switch-lock.txt ).
This means that some apps (likely udev, PulseAudio or whatever) are accessing sound devices during you turn off the audio / D-GPU. It wouldn't be too big trouble, but it's still a bit risky. We can put the disconnect fops like a real disconnection and restore in return, but it will need lots of ALSA core code changes, so I won't follow for now. > Feel free to add my > 'Tested-by: Daniel J Blueman <dan...@quora.org>' or ping me if > anything else to test. OK, I queued the patch finally to sound git tree for-next branch. Thanks for your quick testing! Takashi -- To unsubscribe from this list: send the line "unsubscribe linux-kernel" in the body of a message to majord...@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html Please read the FAQ at http://www.tux.org/lkml/