On 01/24/2013 05:07 PM, Mike Galbraith wrote:
> On Thu, 2013-01-24 at 16:14 +0800, Michael Wang wrote:
> 
>> Now it's time to work on v3 I think, let's see what we could get this time.
> 
> Maybe v3 can try to not waste so much ram on affine map?

Yeah, that has been a question in my mind at very beginning, but how...

> 
> Even better would be if it could just go away, along with relic of the
> bad old days wake_affine(), and we make the balance path so damn light
> but clever that select_idle_sibling() can go away too... and a pony ;-)

Hmm...may be, I need some consideration here, a totally balance path,
interesting...

But I think we still need the clean code which sbm bring to us, do we?

Regards,
Michael Wang

> 
> -Mike
> 
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