On Mon, 2013-02-18 at 18:31 +0530, Srikar Dronamraju wrote:
> pick_next_entity() prefers next, then last. However code checks if the
> left entity can be skipped even if next / last is set.
> 
> Check if left entity should be skipped only if next/last is not set.

You fail to explain why its a problem and continue to make a horrid mess
of the code..

> Signed-off-by: Srikar Dronamraju <sri...@linux.vnet.ibm.com>
> ---
>  kernel/sched/fair.c |   31 +++++++++++++++----------------
>  1 files changed, 15 insertions(+), 16 deletions(-)
> 
> diff --git a/kernel/sched/fair.c b/kernel/sched/fair.c
> index fdee793..cc97b12 100644
> --- a/kernel/sched/fair.c
> +++ b/kernel/sched/fair.c
> @@ -1900,27 +1900,26 @@ static struct sched_entity *pick_next_entity(struct 
> cfs_rq *cfs_rq)
>       struct sched_entity *left = se;
>  
>       /*
> -      * Avoid running the skip buddy, if running something else can
> -      * be done without getting too unfair.
> +      * Someone really wants next to run. If it's not unfair, run it.
>        */
> -     if (cfs_rq->skip == se) {
> -             struct sched_entity *second = __pick_next_entity(se);
> +     if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, left) < 1) {
> +             se = cfs_rq->next;
> +     } else if (cfs_rq->last && wakeup_preempt_entity(cfs_rq->last, left) < 
> 1) {
> +             /*
> +              * Prefer last buddy, try to return the CPU to a preempted
> +              * task.
> +              */
> +             se = cfs_rq->last;
> +     } else if (cfs_rq->skip == left) {
> +             /*
> +              * Avoid running the skip buddy, if running something else
> +              * can be done without getting too unfair.
> +              */
> +             struct sched_entity *second = __pick_next_entity(left);
>               if (second && wakeup_preempt_entity(second, left) < 1)
>                       se = second;
>       }
>  
> -     /*
> -      * Prefer last buddy, try to return the CPU to a preempted task.
> -      */
> -     if (cfs_rq->last && wakeup_preempt_entity(cfs_rq->last, left) < 1)
> -             se = cfs_rq->last;
> -
> -     /*
> -      * Someone really wants this to run. If it's not unfair, run it.
> -      */
> -     if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, left) < 1)
> -             se = cfs_rq->next;
> -
>       clear_buddies(cfs_rq, se);
>  
>       return se;
> 


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