On 05/13, Kent Overstreet wrote:
>
> +unsigned tag_alloc(struct tag_pool *pool, bool wait)
> +{
> +     struct tag_cpu_freelist *tags;
> +     unsigned long flags;
> +     unsigned ret;
> +retry:
> +     preempt_disable();
> +     local_irq_save(flags);
> +     tags = this_cpu_ptr(pool->tag_cpu);
> +
> +     while (!tags->nr_free) {
> +             spin_lock(&pool->lock);
> +
> +             if (pool->nr_free)
> +                     move_tags(tags->free, &tags->nr_free,
> +                               pool->free, &pool->nr_free,
> +                               min(pool->nr_free, pool->watermark));
> +             else if (wait) {
> +                     struct tag_waiter wait = { .task = current };
> +
> +                     __set_current_state(TASK_UNINTERRUPTIBLE);
> +                     list_add(&wait.list, &pool->wait);
> +
> +                     spin_unlock(&pool->lock);
> +                     local_irq_restore(flags);
> +                     preempt_enable();
> +
> +                     schedule();
> +                     __set_current_state(TASK_RUNNING);

schedule() always returns in TASK_RUNNING state

> +
> +                     if (!list_empty_careful(&wait.list)) {
> +                             spin_lock_irqsave(&pool->lock, flags);
> +                             list_del_init(&wait.list);
> +                             spin_unlock_irqrestore(&pool->lock, flags);

This is only theoretical, but racy.

tag_free() does

        list_del_init(wait->list);
        /* WINDOW */
        wake_up_process(wait->task);
        
in theory the caller of tag_alloc() can notice list_empty_careful(),
return without taking pool->lock, exit, and free this task_struct.

But the main problem is that it is not clear why this code reimplements
add_wait_queue/wake_up_all, for what?

I must admit, I do not understand what this code actually does ;)
I didn't try to read it carefully though, but perhaps at least the
changelog could explain more?

Oleg.

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