Hello,

On Mon, May 13, 2013 at 06:18:41PM -0700, Kent Overstreet wrote:
> +/**
> + * percpu_ref_dead - check if a dynamic percpu refcount is shutting down
> + *
> + * Returns true if percpu_ref_kill() has been called on @ref, false 
> otherwise.

Explanation on synchronization and use cases would be nice.  People
tend to develop massive mis-uses for interfaces like this.

> + */
> +static inline int percpu_ref_dead(struct percpu_ref *ref)
> +{
> +     return ref->pcpu_count == NULL;
> +}
...
> +/*
> + * The trick to implementing percpu refcounts is shutdown. We can't detect 
> the
> + * ref hitting 0 on every put - this would require global synchronization and
> + * defeat the whole purpose of using percpu refs.
> + *
> + * What we do is require the user to keep track of the initial refcount; we 
> know
> + * the ref can't hit 0 before the user drops the initial ref, so as long as 
> we
> + * convert to non percpu mode before the initial ref is dropped everything
> + * works.

Can you please also explain why per-cpu wrapping is safe somewhere?

> + * Converting to non percpu mode is done with some RCUish stuff in
> + * percpu_ref_kill. Additionally, we need a bias value so that the atomic_t
> + * can't hit 0 before we've added up all the percpu refs.
> + */
> +
> +#define PCPU_COUNT_BIAS              (1ULL << 31)

Are we sure this is enough?  1<<31 is a fairly large number but it's
just easy enough to breach from time to time and it's gonna be hellish
to reproduce / debug when it actually overflows.  Maybe we want
atomic64_t w/ 1LLU << 63 bias?  Or is there something else which
guarantees that the bias can't over/underflow?

> +int percpu_ref_tryget(struct percpu_ref *ref)
> +{
> +     int ret = 1;
> +
> +     preempt_disable();
> +
> +     if (!percpu_ref_dead(ref))
> +             percpu_ref_get(ref);
> +     else
> +             ret = 0;
> +
> +     preempt_enable();
> +
> +     return ret;
> +}

Why isn't the above one inline?

Why no /** comment on public functions?  It'd be great if you can
explicitly warn about the racy nature of the function - especially,
the function may return overflowed or zero refcnt.  BTW, why is this
function necessary?  What's the use case?

> +unsigned percpu_ref_count(struct percpu_ref *ref)
> +{
> +     unsigned __percpu *pcpu_count;
> +     unsigned count = 0;
> +     int cpu;
> +
> +     preempt_disable();
> +
> +     count = atomic_read(&ref->count);
> +
> +     pcpu_count = ACCESS_ONCE(ref->pcpu_count);
> +
> +     if (pcpu_count)
> +             for_each_possible_cpu(cpu)
> +                     count += *per_cpu_ptr(pcpu_count, cpu);
> +
> +     preempt_enable();
> +
> +     return count;
> +}
...
> +/**
> + * percpu_ref_kill - prepare a dynamic percpu refcount for teardown
> + *
> + * Must be called before dropping the initial ref, so that percpu_ref_put()
> + * knows to check for the refcount hitting 0. If the refcount was in percpu
> + * mode, converts it back to single atomic counter mode.
> + *
> + * The caller must issue a synchronize_rcu()/call_rcu() before calling
> + * percpu_ref_put() to drop the initial ref.
> + *
> + * Returns true the first time called on @ref and false if @ref is already
> + * shutting down, so it may be used by the caller for synchronizing other 
> parts
> + * of a two stage shutdown.
> + */

I'm not sure I like this interface.  Why does it allow being called
multiple times?  Why is that necessary?  Wouldn't just making it
return void and trigger WARN_ON() if it detects that it's being called
multiple times better?  Also, why not bool if the return value is
true/false?

> +int percpu_ref_kill(struct percpu_ref *ref)
> +{
> +     unsigned __percpu *pcpu_count;
> +     unsigned __percpu *old;
> +     unsigned count = 0;
> +     int cpu;
> +
> +     pcpu_count = ACCESS_ONCE(ref->pcpu_count);
> +
> +     do {
> +             if (!pcpu_count)
> +                     return 0;
> +
> +             old = pcpu_count;
> +             pcpu_count = cmpxchg(&ref->pcpu_count, old, NULL);
> +     } while (pcpu_count != old);
> +
> +     synchronize_sched();

And this makes the whole function blocking.  Why not use call_rcu() so
that the ref can be called w/o sleepable context too?

> +
> +     for_each_possible_cpu(cpu)
> +             count += *per_cpu_ptr(pcpu_count, cpu);
> +
> +     free_percpu(pcpu_count);
> +
> +     pr_debug("global %lli pcpu %i",
> +              (int64_t) atomic_read(&ref->count), (int) count);
> +
> +     atomic_add((int) count - PCPU_COUNT_BIAS, &ref->count);
> +
> +     return 1;
> +}
> +
> +/**
> + * percpu_ref_put_initial_ref - safely drop the initial ref
> + *
> + * A percpu refcount needs a shutdown sequence before dropping the initial 
> ref,
> + * to put it back into single atomic_t mode with the appropriate barriers so
> + * that percpu_ref_put() can safely check for it hitting 0 - this does so.
> + *
> + * Returns true if @ref hit 0.
> + */
> +int percpu_ref_put_initial_ref(struct percpu_ref *ref)
> +{
> +     if (percpu_ref_kill(ref)) {
> +             return percpu_ref_put(ref);
> +     } else {
> +             WARN_ON(1);
> +             return 0;
> +     }
> +}

Can we just roll the above into percpu_ref_kill()?  It's much harder
to misuse if kill puts the base ref.

Thanks.

-- 
tejun
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