On Wed, 4 Sep 2013, Will Deacon wrote:

> Hmm, why can't you get interrupted during atomic64_xchg? On ARM, we have the
> following sequence:

AFAICT atomic means one uninterruptible action.

>   static inline u64 atomic64_xchg(atomic64_t *ptr, u64 new)
>   {
>       u64 result;
>       unsigned long tmp;
>
>       smp_mb();
>
>       __asm__ __volatile__("@ atomic64_xchg\n"
>   "1: ldrexd  %0, %H0, [%3]\n"
>   "   strexd  %1, %4, %H4, [%3]\n"
>   "   teq     %1, #0\n"
>   "   bne     1b"
>       : "=&r" (result), "=&r" (tmp), "+Qo" (ptr->counter)
>       : "r" (&ptr->counter), "r" (new)
>       : "cc");
>
>       smp_mb();
>
>       return result;
>   }
>
> which relies on interrupts clearing the exclusive monitor to force us back
> around the loop in the inline asm. I could imagine other architectures doing
> similar, but only detecting the other writer if it used the same
> instructions.

Well I have never done ARM asm but this looks vaguely like a cmpxchg loop?
That would either perform an atomic change or fail and retry?
If so it still fits the definition of atomic. The change or fail operation
is atomic.


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