Previously, check_block_count check valid_map with bit data type in common 
scenario that sit has all ones or zeros bitmap, it makes low mount performance.
So let's check the special bitmap with integer data type instead of the bit one.

v2:
    use find_next_bit_le/find_next_zero_bit_le for better performance and 
readable as Jaegeuk suggested.

Suggested-by: Jaegeuk Kim <jaegeuk....@samsung.com>
Signed-off-by: Tan Shu <shu....@samsung.com>
Signed-off-by: Yu Chao <chao2...@samsung.com>
---
 fs/f2fs/segment.h |   17 +++++++++++++++++
 1 file changed, 17 insertions(+)

diff --git a/fs/f2fs/segment.h b/fs/f2fs/segment.h
index 7f94d78..d25b6af 100644
--- a/fs/f2fs/segment.h
+++ b/fs/f2fs/segment.h
@@ -552,6 +552,23 @@ static inline void check_block_count(struct f2fs_sb_info 
*sbi,
        /* check boundary of a given segment number */
        BUG_ON(segno > end_segno);
 
+       /* check all ones or zeros valid_map */
+       if (GET_SIT_VBLOCKS(raw_sit) == 0) {
+               int pos = find_next_bit_le(&raw_sit->valid_map,
+                                       sbi->blocks_per_seg,
+                                       0);
+               if (pos != sbi->blocks_per_seg)
+                       BUG();
+               return;
+       } else if (GET_SIT_VBLOCKS(raw_sit) == sbi->blocks_per_seg) {
+               int pos = find_next_zero_bit_le(&raw_sit->valid_map,
+                                       sbi->blocks_per_seg,
+                                       0);
+               if (pos != sbi->blocks_per_seg)
+                       BUG();
+               return;
+       }
+
        /* check bitmap with valid block count */
        for (i = 0; i < sbi->blocks_per_seg; i++)
                if (f2fs_test_bit(i, raw_sit->valid_map))
-- 
1.7.9.5

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