On Wed, May 07, 2014 at 08:06:21PM +0200, Peter Zijlstra wrote:
> On Wed, May 07, 2014 at 02:35:26PM +0200, Peter Zijlstra wrote:
> >  static void ring_buffer_attach(struct perf_event *event,
> >                            struct ring_buffer *rb)
> >  {
> > +   struct ring_buffer *old_rb = NULL;
> >     unsigned long flags;
> >  
> > +   if (event->rb) {
> > +           /*
> > +            * Should be impossible, we set this when removing
> > +            * event->rb_entry and wait/clear when adding event->rb_entry.
> > +            */
> > +           WARN_ON_ONCE(event->rcu_pending);
> >  
> > +           old_rb = event->rb;
> > +           event->rcu_batches = get_state_synchronize_rcu();
> > +           event->rcu_pending = 1;
> >  
> > +           spin_lock_irqsave(&rb->event_lock, flags);
> > +           list_del_rcu(&event->rb_entry);
> > +           spin_unlock_irqrestore(&rb->event_lock, flags);
> 
> This all works a whole lot better if you make that old_rb->event_lock.
> 
> > +   }
> >  
> > +   if (event->rcu_pending && rb) {
> > +           cond_synchronize_rcu(event->rcu_batches);

There is not a whole lot of code between the get_state_synchronize_rcu()
and the cond_synchronize_rcu(), so I would expect this to do a
synchronize_rcu() almost all the time.  Or am I missing something here?

                                                        Thanx, Paul

> > +           event->rcu_pending = 0;
> > +   }
> >  
> > +   if (rb) {
> > +           spin_lock_irqsave(&rb->event_lock, flags);
> > +           list_add_rcu(&event->rb_entry, &rb->event_list);
> > +           spin_unlock_irqrestore(&rb->event_lock, flags);
> > +   }
> > +
> > +   rcu_assign_pointer(event->rb, rb);
> > +
> > +   if (old_rb) {
> > +           ring_buffer_put(old_rb);
> > +           /*
> > +            * Since we detached before setting the new rb, so that we
> > +            * could attach the new rb, we could have missed a wakeup.
> > +            * Provide it now.
> > +            */
> > +           wake_up_all(&event->waitq);
> > +   }
> >  }


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