The functions exist for a reason; the manual byte-at-a-time code
is unnecessarily slow (and bloated).

Signed-off-by: George Spelvin <[email protected]>
---
 lib/random32.c | 23 +++++++++++------------
 1 file changed, 11 insertions(+), 12 deletions(-)

diff --git a/lib/random32.c b/lib/random32.c
index e8f3557b..eee60100 100644
--- a/lib/random32.c
+++ b/lib/random32.c
@@ -37,6 +37,7 @@
 #include <linux/jiffies.h>
 #include <linux/random.h>
 #include <linux/sched.h>
+#include <asm/unaligned.h>
 
 #ifdef CONFIG_RANDOM32_SELFTEST
 static void __init prandom_state_selftest(void);
@@ -97,25 +98,23 @@ EXPORT_SYMBOL(prandom_u32);
  */
 void prandom_bytes_state(struct rnd_state *state, void *buf, int bytes)
 {
-       unsigned char *p = buf;
+       u8 *p = buf;
        int i;
 
-       for (i = 0; i < round_down(bytes, sizeof(u32)); i += sizeof(u32)) {
-               u32 random = prandom_u32_state(state);
-               int j;
+       for (i = 0; i < round_down(bytes, sizeof(u32)); i += sizeof(u32))
+               put_unaligned_le32(prandom_u32_state(state), p+i);
 
-               for (j = 0; j < sizeof(u32); j++) {
-                       p[i + j] = random;
-                       random >>= BITS_PER_BYTE;
-               }
-       }
        if (i < bytes) {
                u32 random = prandom_u32_state(state);
 
-               for (; i < bytes; i++) {
-                       p[i] = random;
-                       random >>= BITS_PER_BYTE;
+               if (bytes & 2) {
+                       put_unaligned_le16((u16)random, p+i);
+                       if ((bytes & 1) == 0)
+                               return;
+                       i += 2;
+                       random >>= 16;
                }
+               p[i] = (u8)random;
        }
 }
 EXPORT_SYMBOL(prandom_bytes_state);
-- 
2.0.0

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