On 07/28/2014 05:32 AM, Zhang Zhen wrote:
> -static void  update_end_of_memory_vars(u64 start, u64 size)
> +static void  update_end_of_memory_vars(u64 start, u64 size, bool flag)
>  {
> -     unsigned long end_pfn = PFN_UP(start + size);
> -
> -     if (end_pfn > max_pfn) {
> -             max_pfn = end_pfn;
> -             max_low_pfn = end_pfn;
> -             high_memory = (void *)__va(max_pfn * PAGE_SIZE - 1) + 1;
> +     unsigned long end_pfn;
> +
> +     if (flag) {
> +             end_pfn = PFN_UP(start + size);
> +             if (end_pfn > max_pfn) {
> +                     max_pfn = end_pfn;
> +                     max_low_pfn = end_pfn;
> +                     high_memory = (void *)__va(max_pfn * PAGE_SIZE - 1) + 1;
> +             }
> +     } else {
> +             end_pfn = PFN_UP(start);
> +             if (end_pfn < max_pfn) {
> +                     max_pfn = end_pfn;
> +                     max_low_pfn = end_pfn;
> +                     high_memory = (void *)__va(max_pfn * PAGE_SIZE - 1) + 1;
> +             }
>       }
>  }

I would really prefer not to see code like this.

This patch takes a small function that did one thing, copies-and-pastes
its code 100%, subtly changes it, and makes it do two things.  The only
thing to tell us what the difference between these two subtly different
things is a variable called 'flag'.  So the variable is useless in
trying to figure out what each version is supposed to do.

But, this fixes a pretty glaring deficiency in the memory remove code.

I would suggest making two functions.  Make it clear that one is to be
used at remove time and the other at add time.  Maybe

        move_end_of_memory_vars_down()
and
        move_end_of_memory_vars_up()

?
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