On Tue, 2005-03-29 at 20:58 +0200, Tomasz Torcz wrote:
> On Fri, Mar 25, 2005 at 06:14:22PM -0500, Lee Revell wrote:
> > On Fri, 2005-03-25 at 23:59 +0100, Julien Wajsberg wrote:
> > > - audio works too. The only problem is that two applications can't
> > > open /dev/dsp in the same time.
> > 
> > Not a problem.  ALSA does software mixing for chipsets that can't do it
> > in hardware.  Google for dmix.
> > 
> > However this doesn't (and can't be made to) work with the in-kernel OSS
> > emulation (it works fine with the alsa-lib/libaoss emulation).  So you
> 
>  quake3 still segfaults when run through "aoss". And can't be fixed, as
> it's closed source still.
> 

I guess that's Quake3's problem...

Lee

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