On Fri, 17 Apr 2015, Peter Griffin wrote:
> +/* Low Power Timer */
> +#define LPC_LPT_LSB_OFF              0x400
> +#define LPC_LPT_MSB_OFF              0x404
> +#define LPC_LPT_START_OFF    0x408
> +
> +struct st_lpc {
> +     struct clk *clk;
> +     void __iomem *iomem_cs;
> +};
> +
> +static struct st_lpc *st_lpc;
> +
> +static u64 notrace st_lpc_counter_read(void)
> +{
> +     u64 counter;
> +     u32 lower;
> +     u32 upper, old_upper;
> +
> +     upper = readl_relaxed(st_lpc->iomem_cs + LPC_LPT_MSB_OFF);
> +     do {
> +             old_upper = upper;
> +             lower = readl_relaxed(st_lpc->iomem_cs + LPC_LPT_LSB_OFF);
> +             upper = readl_relaxed(st_lpc->iomem_cs + LPC_LPT_MSB_OFF);
> +     } while (upper != old_upper);
> +
> +     counter = upper;
> +     counter <<= 32;
> +     counter |= lower;
> +     return counter;


What's the point of this exercise? The kernel can handle 32bit
clocksources nicely. So why do you want to artificially expand them to
64bit by adding useless loops and hoops to a hotpath?

Thanks,

        tglx
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