>>> +     rcu_read_lock();
>>> +     css = task_css(current, pids_cgrp_id);
>>> +     if (!css_tryget_online(css)) {
>>> +             retval = -EBUSY;
>>> +             goto err_rcu_unlock;
>>> +     }
>>> +     rcu_read_unlock();
>>
>> Hmmm... so, the above is guaranteed to succeed in finite amount of
>> time (the race window is actually very narrow) and it'd be silly to
>> fail fork because a task was being moved across cgroups.
>>
>> I think it'd be a good idea to implement task_get_css() which loops
>> and returns the current css for the requested subsystem with reference
>> count bumped and it can use css_tryget() too.  Holding a ref doesn't
>> prevent css from dying anyway, so it doesn't make any difference.
>
> Hmmm, okay. I'll work on this later.

Would something like this suffice?

struct cgroup_subsys_state *task_get_css(struct task_struct *task, int
subsys_id) {
        bool have_ref = false;
        struct cgroup_subsys_state *css;

        while(!have_ref) {
                rcu_read_lock();
                css = task_css(task, subsys_id);
                have_ref = !css_tryget(css);
                rcu_read_unlock();
        }

        return css;
}

Also, as a side note (in the same vein I guess), does a ref on a
css_set give you an implicit ref on a css inside that css_set, or are
those two orthogonal operations?

--
Aleksa Sarai (cyphar)
www.cyphar.com
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