Hello Thomas,

On 04/21/2015 11:56 AM, Thomas Gleixner wrote:
On Fri, 17 Apr 2015, Peter Griffin wrote:
+/* Low Power Timer */
+#define LPC_LPT_LSB_OFF                0x400
+#define LPC_LPT_MSB_OFF                0x404
+#define LPC_LPT_START_OFF      0x408
+
+struct st_lpc {
+       struct clk *clk;
+       void __iomem *iomem_cs;
+};
+
+static struct st_lpc *st_lpc;
+
+static u64 notrace st_lpc_counter_read(void)
+{
+       u64 counter;
+       u32 lower;
+       u32 upper, old_upper;
+
+       upper = readl_relaxed(st_lpc->iomem_cs + LPC_LPT_MSB_OFF);
+       do {
+               old_upper = upper;
+               lower = readl_relaxed(st_lpc->iomem_cs + LPC_LPT_LSB_OFF);
+               upper = readl_relaxed(st_lpc->iomem_cs + LPC_LPT_MSB_OFF);
+       } while (upper != old_upper);
+
+       counter = upper;
+       counter <<= 32;
+       counter |= lower;
+       return counter;

What's the point of this exercise? The kernel can handle 32bit
clocksources nicely. So why do you want to artificially expand them to
64bit by adding useless loops and hoops to a hotpath?

I agree we should use only the lower 32 bits.
This timer is moreover clocked at a slow rate (30MHz), so we won't have too much interrupts.

Peter, doing that, you could use something like this directly:
clocksource_mmio_init(st_lpc->iomem_cs + LPC_LPT_LSB_OFF, "st_lpc_timer", rate,
            200, 24, clocksource_mmio_readl_down);

Thanks,
Maxime


Thanks,

        tglx

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