* Dave Hansen <[email protected]> wrote:

> On 05/28/2015 01:41 AM, Ingo Molnar wrote:
> >> > +        union fpregs_state *xstate;
> >> > +
> >> > +        if (!current->thread.fpu.fpstate_active)
> >> > +                return NULL;
> >> > +        /*
> >> > +         * fpu__save() takes the CPU's xstate registers
> >> > +         * and saves them off to the 'fpu memory buffer.
> >> > +         */
> >> > +        fpu__save(&current->thread.fpu);
> >> > +        xstate = &current->thread.fpu.state;
> >> > +
> >> > +        return get_xsave_addr(&xstate->xsave, xsave_state);
> > Small nit, this would become a lot shorter if you introduced a helper local 
> > variable:
> > 
> >     struct fpu *fpu = &current->thread.fpu;
> > 
> > But more importantly, for a generic get_xsave_field_ptr() API, fpu__save() 
> > is 
> > not enough: fpu__save() will only save FPU registers into memory if 
> > necessary 
> > (i.e. if the FPU is already in use), and if you call it on a task with no 
> > FPU 
> > state then it will still have an !fpu->fpstate_active FPU state after the 
> > call, with random, invalid data in the xsave area.
> 
> But why does this matter?  We just did a !fpu.fpstate_active check, so we 
> can't 
> have a !fpu.fpstate_active before or after the call.

Ah yes, you are right, I missed this:

> >> > +        if (!current->thread.fpu.fpstate_active)
> >> > +                return NULL;

because the usual pattern is:

                if (!fpu->fpstate_active)
                        return NULL;

:-)

So your variant is fine too.

Thanks,

        Ingo
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