On Mon, Sep 14, 2015 at 02:01:53PM +0200, Peter Zijlstra wrote:
> The scenario is:
> 
>       CPU0                    CPU1
> 
>                               unlock(x)
>                                 smp_store_release(&x->lock, 0);
> 
>       unlock(y)
>         smp_store_release(&next->lock, 1); /* next == &y */
> 
>                               lock(y)
>                                 while (!(smp_load_acquire(&y->lock))
>                                       cpu_relax();
> 
> 
> Where the lock does _NOT_ issue a store to acquire the lock at all. Now
> I don't think any of our current primitives manage this, so we should be
> good, but it might just be possible.

So with a bit more through this seems fundamentally impossible, you
always needs some stores in a lock() implementation, the above for
instance needs to queue itself, otherwise CPU0 will not be able to find
it etc..
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