Mike Christie wrote:
> Jeremy Linton wrote:
>> On Wednesday 06 December 2006 17:42, Jeremy Linton wrote:
>>> On Wednesday 06 December 2006 16:50, Mike Christie wrote:
>>>>> For iscsi, we could negotiate a value like MaxBurstLength which says
>>>>> don't send commands with a payload larger than that size. I would guess
>>>>> other transports have something similar. We have to check or make sure
>>> ...
>>>
>>>> Oh yeah the exception I am thinking about may not be max sectors exactly
>>>> but something close like iscsi's MaxBurstLength limit. Maybe iscsi LLDs
>>>> are supposed to be translating that iscsi limit to max_sectors in which
>>>> case we are talking about the same thing. For this limit we do not want
>>>     Sort of off topic, but the iSCSI MaxBurstLength doesn't set the max
>>> transfer size, it simply is the amount of data that can be sent without a
>>> R2T. If the transfer is larger then you have to wait for the R2T. In
>>> practice it ends up controlling the _minimum_ amount of buffer space that
>>> needs to be available _before_ the transfer starts, otherwise performace
>>> sucks.
>>      Whops, Slight clarification, the MaxBurstLength is the max sent between 
>> R2T's 
>> what I described above is closer to the FirstBurstLength. What you guys are 
> 
> I should have clarified this would have been a workaround for some bad
> targets, but I hoped could be more useful for other transports that
> needed it for valid reasons.
> 
> The MaxBurstLength length limits what can be transferred in sequence of
> data-in pdus _or_ like you describe a solicited data out sequence,
> doesn't it (see section 12.13)? We are more concerned with the data-in
> sequence here. If we have a READ of 1048576 bytes and a
> MaxBurstLength=524288 some targets were getting confused and instead of
> splitting up the transfer into multiple sequences it would assume there
> could be one sequence. So for those targets the MaxBurstLength becomes
> the max we can read and targets do fun things like drop connections if
> we send them something larger.
> 
> Oh the flip side, targets also end up sending us more than
> MaxBurstLength bytes between r2ts. 

And actually, I think there was a target that bugged out when we tried
to send it a WRITE that was larger than MaxBurstLength. I do not
remember though.
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