Yeah, I was trying that earlier but gave up too quickly.  I'll have a
looksee.  Ahh, I didn't use the "SendCoreEvents" part in the InputDevice
tag.  Thanks for the quick replies.  For those who want to do this at some
point, you need an "InputDevice" section for /dev/input/mice and use this:

InputDevice "InputDeviceName" "SendCoreEvents"

Thanks,
        Jeff

________________________________________________
Nach dem Spiel
ist vor dem Spiel               --Sepp Herberger

On Wed, 3 Oct 2001, Peter Robinson wrote:

>
> > Ahhh, so in theory upgrading to 2.5 when doable would get this working
> > properly.  Any ideas on how to go about hacking together
> > stuff now so that
> > the ps/2 mouse goes into the input layer?
>
> Umm .... NO, but you can configure XFree86 4 and later to use two devices
> for input, i use this on my laptop to get the trackpad and external USB
> mouse working at the same time. Can't remember how to do it but have a look
> in the USB faq/howto it covers it in detail there and will probaly
> accomplish what your after without hours of messing around with patches.
>
> Peter
>
> > ________________________________________________
> > Nach dem Spiel
> > ist vor dem Spiel           --Sepp Herberger
> >
> > On Wed, 3 Oct 2001, Peter Robinson wrote:
> >
> > >
> > > The USB input layer is part of a larger input layer rewrite
> > scheduled for
> > > 2.5 you can find details here. http://www.suse.cz/development/input/
> > > Basically I think the keyboard and mice and everything will
> > have default
> > > interfaces whether they are bus, ps2, serial, usb or something else.
> > >
> > > Peter
> > >
> > > >
> > > > Okay, so the input layer is all cool and stuff.  Good 'nough.
> > > >  Now, when I
> > > > was using the usb backport on 2.2.18, plugging in a usb
> > mouse worked
> > > > instantly as it got converted and dumped into the psaux
> > device, as I
> > > > understand it, anyway.  I don't remember if the input
> > layer was around
> > > > then, but now I'm seeing that the usb mouse device gets
> > created in the
> > > > input layer and can be accessed via mouse0, etc. or through
> > > > mice.  As I've
> > > > read, all of the mouse* devices get dumped into mice.  This
> > > > is the same
> > > > behavior I saw on 2.2.18.  However, the ps/2 mouse still
> > goes through
> > > > psaux, and only psaux.  So, setting up XFree, for example, to use
> > > > /dev/psaux works and setting it to use /dev/input/mice (and
> > > > mouse0) works,
> > > > but it's only one or the other.  Anyway the question
> > although it isn't
> > > > absolutely your field of maintainence is, are these thoughts
> > > > correct and
> > > > is someone already working on getting the ps/2 port to go
> > through the
> > > > input layer?  I think it should go that way, and not the
> > input layer
> > > > getting merged with psaux.  Thoughts?  Flames?
> > > >
> > > > Thanks,
> > > >         Jeff
> > > >
> > > > ________________________________________________
> > > > Nach dem Spiel
> > > > ist vor dem Spiel               --Sepp Herberger
> > > >
> > > >
> > > > _______________________________________________
> > > > [EMAIL PROTECTED]
> > > > To unsubscribe, use the last form field at:
> > > > https://lists.sourceforge.net/lists/listinfo/linux-usb-users
> > >
>


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