Feigning erudition, Ted Ozolins wrote:
% Kurt Wall wrote:
% 
% >
% >Naturally, if it breaks, you get to keep both pieces. It's always
% >Just Worked (c) here. With the i810, the manual page says you only get
% >harware-accelerated 3D via DRI at 16bpp color. I'm unclear, however,
% >if you get DRI at other depths (well, 24bpp) if you don't care about
% >hardware-accelerated 3D -- I've got Matrox and NVIDIA cards here, so
% >I have no problems in that regard.
% >
% >Kurt
% > 
% >
% So if you were to run "glxinfo" it lists that dri=yes ?
% and what kind of fps are you getting with "glxgears -time" ?

$ glxinfo | egrep -i dri
OpenGL renderer string: Mesa DRI G400 20020221 AGP 2x x86/MMX/SSE
$ glxgears -time
1057 frames in 5.0 seconds = 211.400 FPS
1132 frames in 5.0 seconds = 226.400 FPS
1141 frames in 5.0 seconds = 228.200 FPS
1138 frames in 5.0 seconds = 227.600 FPS
^C

Kurt
-- 
Fortune's Real-Life Courtroom Quote #52:

Q:  What is your name?
A:  Ernestine McDowell.
Q:  And what is your marital status?
A:  Fair.
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