Hello there,

--- Chandrashekhar Mullaparthi
<[EMAIL PROTECTED]> wrote:


> packets. The point to 
> note is (and you probably know this) that the choice
> of transport 
> shouldn't be based on the raw speed you can achieve
> but the 
> requirements your application has.
[snip]

   My requirements are very simple. I need to make use
of a protocol that is low on cpu cycles and also
offers reliability. TCP proves itself on the
reliability front but is a high on cpu cycles.

  While on the UDP front i have performed some basic
tests. The raw througput in terms of bytes/s is almost
to an order 1/2 that of TCP for the same message size,
for the same no of clients over the same interval. As
of now...i need to find the which among TCP-UDP offers
the best throughput. Addressing Error handling at the
application layer and larger CPU cycle consumption is
the next step.

  What do you think about this?. Am using simple
sendto() and recvfrom() calls for UDP while the normal
connect-send-recv calls on TCP.

Trevor

> 
> cheers
> Chandru
> 
> 
> -- 
> http://mm.ilug-bom.org.in/mailman/listinfo/linuxers
> 


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