Include <asm/smp.h> to make sure play_dead() matches its prototype going forward.
Acked-by: Florian Fainelli <f.faine...@gmail.com> Signed-off-by: Josh Poimboeuf <jpoim...@kernel.org> --- arch/mips/kernel/smp-bmips.c | 1 + 1 file changed, 1 insertion(+) diff --git a/arch/mips/kernel/smp-bmips.c b/arch/mips/kernel/smp-bmips.c index f5d7bfa3472a..df9158e8329d 100644 --- a/arch/mips/kernel/smp-bmips.c +++ b/arch/mips/kernel/smp-bmips.c @@ -38,6 +38,7 @@ #include <asm/traps.h> #include <asm/barrier.h> #include <asm/cpu-features.h> +#include <asm/smp.h> static int __maybe_unused max_cpus = 1; -- 2.39.1