On Tue, Jul 22, 2025 at 04:08:09PM +0200, Greg Kroah-Hartman wrote: > On Tue, Jul 22, 2025 at 03:56:40PM +0200, Thierry Reding wrote: > > On Sat, Jul 19, 2025 at 08:52:41AM +0200, Greg Kroah-Hartman wrote: > > > On Fri, Jul 18, 2025 at 03:49:37PM +0200, Thierry Reding wrote: > > > > On Thu, Jul 17, 2025 at 02:11:41PM +0200, Greg Kroah-Hartman wrote: > > > > > On Thu, Jul 17, 2025 at 12:32:34PM +0200, Thierry Reding wrote: > > [...] > > > > struct syscore; > > > > > > > > struct syscore_ops { > > > > int (*suspend)(struct syscore *syscore); > > > > void (*resume)(struct syscore *syscore); > > > > void (*shutdown)(struct syscore *syscore); > > > > }; > > > > > > > > struct syscore { > > > > const struct syscore_ops *ops; > > > > struct list_head node; > > > > }; > > > > > > > > Is that what you had in mind? > > > > > > I missed the list_head, so yes, this would be better, but don't pass > > > back the syscore structure, how about just a void * instead, making the > > > whole container_of() stuff go away? > > > > Yeah, that's a possibility. I personally don't like passing the void * > > around because it's easier to make mistakes that way. I also find it > > unintuitive because it doesn't immediately show you what the functions > > expect. > > > > My understanding is that the container_of() should get optimized away > > most of the time, so there aren't any obvious downsides that I can see. > > container_of() is just pointer math, but a cast is even faster :) > > > But I don't feel very strongly, so if you have a strong preference for > > void pointers, I can do that. > > That's what you really want to have here, it's a syscore data type > thing, that the callback wants to reference. Just like a irqrequest_t > function passes back a void * that the handler "knows" how to deal with > properly.
IRQ handlers are different, though, because you pass the void * data when you register the interrupt. That void * then gets stored and passed to the handler when the interrupt is processed. We'd have to change it to something like this: struct syscore_ops { /* parameters now changed to driver-specific data */ int (*suspend)(void *data); void (*resume)(void *data); void (*shutdown)(void *data); }; struct syscore { const struct syscore_ops *ops; struct list_head node; /* NEW driver-specific data */ void *data; }; It ends up increasing the syscore structure's size, about 33%, though given that there aren't a lot of these that's probably negligible. What I think is a bit more unnatural about it in this case is that we embed the struct syscore into some driver-private data anyway so that it becomes per instance, and then we have a circular reference: foo->syscore.ops = &foo_syscore_ops; foo->syscore.data = foo; Which looks kind of weird. Alternatively I suppose we could completely rework it and make register_syscore_ops() allocate struct syscore, and hide the internals from drivers completely: err = register_syscore(&foo_syscore_ops, foo); With that it may be problematic that register_syscore() can now fail. Thierry
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