> > The ioctl interface in the Freescale DIU framebuffer driver is just
a
> > collection of miscellaneous functions which were only used in a
one-time
> > demo application that was never distributed.  Plus, the ioctls were
spread
> > across two types (both conflicting), and the demo app didn't even
use all
> > of them.
> > 
> > Removing the ioctl interface also allows us to clean up the header
file and
> > remove other unusued stuff.
> 
> No! We are using ioctl interface of this driver in many video
> rendering applications on overlay planes on huge number of boards.
> So, please don't remove it.
> 
> Anatolij

Can you make available your application code by posting a link to it?

Thanks,
Clive
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