tberghammer updated this revision to Diff 37566. tberghammer added a comment.
Create optional std::async based implementation http://reviews.llvm.org/D13727 Files: include/lldb/Utility/TaskPool.h source/Utility/CMakeLists.txt source/Utility/TaskPool.cpp unittests/Utility/CMakeLists.txt unittests/Utility/TaskPoolTest.cpp
Index: unittests/Utility/TaskPoolTest.cpp =================================================================== --- /dev/null +++ unittests/Utility/TaskPoolTest.cpp @@ -0,0 +1,62 @@ +#include "gtest/gtest.h" + +#include "lldb/Utility/TaskPool.h" + +TEST (TaskPoolTest, AddTask) +{ + auto fn = [](int x) { return x * x + 1; }; + + auto f1 = TaskPool::AddTask(fn, 1); + auto f2 = TaskPool::AddTask(fn, 2); + auto f3 = TaskPool::AddTask(fn, 3); + auto f4 = TaskPool::AddTask(fn, 4); + + ASSERT_EQ (10, f3.get()); + ASSERT_EQ ( 2, f1.get()); + ASSERT_EQ (17, f4.get()); + ASSERT_EQ ( 5, f2.get()); +} + +TEST (TaskPoolTest, RunTasks) +{ + std::vector<int> r(4); + + auto fn = [](int x, int& y) { y = x * x + 1; }; + + TaskPool::RunTasks( + [fn, &r]() { fn(1, r[0]); }, + [fn, &r]() { fn(2, r[1]); }, + [fn, &r]() { fn(3, r[2]); }, + [fn, &r]() { fn(4, r[3]); } + ); + + ASSERT_EQ ( 2, r[0]); + ASSERT_EQ ( 5, r[1]); + ASSERT_EQ (10, r[2]); + ASSERT_EQ (17, r[3]); +} + +TEST (TaskPoolTest, TaskRunner) +{ + auto fn = [](int x) { return std::make_pair(x, x * x); }; + + TaskRunner<std::pair<int, int>> tr; + tr.AddTask(fn, 1); + tr.AddTask(fn, 2); + tr.AddTask(fn, 3); + tr.AddTask(fn, 4); + + int count = 0; + while (true) + { + auto f = tr.WaitForNextCompletedTask(); + if (!f.valid()) + break; + + ++count; + std::pair<int, int> v = f.get(); + ASSERT_EQ (v.first * v.first, v.second); + } + + ASSERT_EQ(4, count); +} Index: unittests/Utility/CMakeLists.txt =================================================================== --- unittests/Utility/CMakeLists.txt +++ unittests/Utility/CMakeLists.txt @@ -1,4 +1,5 @@ add_lldb_unittest(UtilityTests StringExtractorTest.cpp + TaskPoolTest.cpp UriParserTest.cpp ) Index: source/Utility/TaskPool.cpp =================================================================== --- /dev/null +++ source/Utility/TaskPool.cpp @@ -0,0 +1,92 @@ +//===--------------------- TaskPool.cpp -------------------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#include "lldb/Utility/TaskPool.h" + +#ifdef USE_HAND_WRITTEN_THREAD_POOL + +namespace +{ + class TaskPoolImpl + { + public: + static TaskPoolImpl& + GetInstance(); + + void + AddTask(std::function<void()>&& task_fn); + + private: + TaskPoolImpl(uint32_t num_threads); + + static void + Worker(TaskPoolImpl* pool); + + std::queue<std::function<void()>> m_tasks; + std::mutex m_tasks_mutex; + uint32_t m_thread_count; + }; + +} // end of anonymous namespace + +TaskPoolImpl& +TaskPoolImpl::GetInstance() +{ + static TaskPoolImpl g_task_pool_impl(std::thread::hardware_concurrency()); + return g_task_pool_impl; +} + +void +TaskPool::AddTaskImpl(std::function<void()>&& task_fn) +{ + TaskPoolImpl::GetInstance().AddTask(std::move(task_fn)); +} + +TaskPoolImpl::TaskPoolImpl(uint32_t num_threads) : + m_thread_count(0) +{ +} + +void +TaskPoolImpl::AddTask(std::function<void()>&& task_fn) +{ + static const uint32_t max_threads = std::thread::hardware_concurrency(); + + std::unique_lock<std::mutex> lock(m_tasks_mutex); + m_tasks.emplace(std::move(task_fn)); + if (m_thread_count < max_threads) + { + m_thread_count++; + lock.unlock(); + + std::thread (Worker, this).detach(); + } +} + +void +TaskPoolImpl::Worker(TaskPoolImpl* pool) +{ + while (true) + { + std::unique_lock<std::mutex> lock(pool->m_tasks_mutex); + if (pool->m_tasks.empty()) + { + pool->m_thread_count--; + break; + } + + std::function<void()> f = pool->m_tasks.front(); + pool->m_tasks.pop(); + lock.unlock(); + + f(); + } +} + +#endif // USE_HAND_WRITTEN_THREAD_POOL Index: source/Utility/CMakeLists.txt =================================================================== --- source/Utility/CMakeLists.txt +++ source/Utility/CMakeLists.txt @@ -14,6 +14,7 @@ StringExtractor.cpp StringExtractorGDBRemote.cpp StringLexer.cpp + TaskPool.cpp TimeSpecTimeout.cpp UriParser.cpp ) Index: include/lldb/Utility/TaskPool.h =================================================================== --- /dev/null +++ include/lldb/Utility/TaskPool.h @@ -0,0 +1,212 @@ +//===--------------------- TaskPool.h ---------------------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#ifndef utility_TaskPool_h_ +#define utility_TaskPool_h_ + +#include <cassert> +#include <cstdint> +#include <future> +#include <list> +#include <queue> +#include <thread> +#include <vector> + +// Define the macro USE_HAND_WRITTEN_THREAD_POOL for your platform if you want to use the thread +// pool based implementation of TaskPool::AddTask instead of using std::async (all ofther function +// in this file implemented using TaskPool::AddTask). +#ifndef _WIN32 +#define USE_HAND_WRITTEN_THREAD_POOL +#endif + +// Global TaskPool class for running tasks in parallel on a set of worker thread created the first +// time the task pool is used. The TaskPool provide no gurantee about the order the task will be run +// and about what tasks will run in parrallel. Non of the task added to the task pool should block +// on something (mutex, future, condition variable) what will be set only by the completion of an +// other task on the task pool as they may run on the same thread sequentally. +class TaskPool +{ +public: + // Add a new task to the thread pool and return a std::future belonging to the newly created + // task. The caller of this function has to wait on the future for this task to complete. + template<typename F, typename... Args> + static std::future<typename std::result_of<F(Args...)>::type> + AddTask(F&& f, Args&&... args); + + // Run all of the specified tasks on the thread pool and wait until all of them are finished + // before returning. This method is intended to be used for small number tasks where listing + // them as function arguments is acceptable. For running large number of tasks you should use + // AddTask for each task and then call wait() on each returned future. + template<typename... T> + static void + RunTasks(T&&... tasks); + +private: + TaskPool() = delete; + + template<typename... T> + struct RunTaskImpl; + + static void + AddTaskImpl(std::function<void()>&& task_fn); +}; + +// Wrapper class around the global TaskPool implementation to make it possible to create a set of +// tasks and then wait for the tasks to be completed by the WaitForNextCompletedTask call. This +// class should be used when WaitForNextCompletedTask is needed because this class add no other +// extra functionality to the TaskPool class and it have a very minor performance overhead. +template <typename T> // The return type of the tasks what will be added to this task runner +class TaskRunner +{ +public: + // Add a task to the task runner what will also add the task to the global TaskPool. The + // function don't return the std::future for the task because it will be supplied by the + // WaitForNextCompletedTask after the task is completed. + template<typename F, typename... Args> + void + AddTask(F&& f, Args&&... args); + + // Wait for the next task in this task runner to finish and then return the std::future what + // belongs to the finished task. If there is no task in this task runner (neither pending nor + // comleted) then this function will return an invalid future. Usually this function should be + // called in a loop processing the results of the tasks until it returns an invalid std::future + // what means that all task in this task runner is completed. + std::future<T> + WaitForNextCompletedTask(); + + // Convenience method to wait for all task in this TaskRunner to finish. Do NOT use this class + // just because of this method. Use TaskPool instead and wait for each std::future returned by + // AddTask in a loop. + void + WaitForAllTasks(); + +private: + std::list<std::future<T>> m_ready; + std::list<std::future<T>> m_pending; + std::mutex m_mutex; + std::condition_variable m_cv; +}; + +template<typename F, typename... Args> +std::future<typename std::result_of<F(Args...)>::type> +TaskPool::AddTask(F&& f, Args&&... args) +{ +#ifdef USE_HAND_WRITTEN_THREAD_POOL + auto task_sp = std::make_shared<std::packaged_task<typename std::result_of<F(Args...)>::type()>>( + std::bind(std::forward<F>(f), std::forward<Args>(args)...)); + + AddTaskImpl([task_sp]() { (*task_sp)(); }); + + return task_sp->get_future(); +#else // USE_HAND_WRITTEN_THREAD_POOL + return std::async(std::launch::async, std::forward<F>(f), std::forward<Args>(args)...); +#endif // USE_HAND_WRITTEN_THREAD_POOL +} + +template<typename... T> +void +TaskPool::RunTasks(T&&... tasks) +{ + RunTaskImpl<T...>::Run(std::forward<T>(tasks)...); +} + +template<typename Head, typename... Tail> +struct TaskPool::RunTaskImpl<Head, Tail...> +{ + static void + Run(Head&& h, Tail&&... t) + { + auto f = AddTask(std::forward<Head>(h)); + RunTaskImpl<Tail...>::Run(std::forward<Tail>(t)...); + f.wait(); + } +}; + +template<> +struct TaskPool::RunTaskImpl<> +{ + static void + Run() {} +}; + +template <typename T> +template<typename F, typename... Args> +void +TaskRunner<T>::AddTask(F&& f, Args&&... args) +{ + std::unique_lock<std::mutex> lock(m_mutex); + auto it = m_pending.emplace(m_pending.end()); + *it = std::move(TaskPool::AddTask( + [this, it](F f, Args... args) + { + T&& r = f(std::forward<Args>(args)...); + + std::unique_lock<std::mutex> lock(this->m_mutex); + this->m_ready.emplace_back(std::move(*it)); + this->m_pending.erase(it); + lock.unlock(); + + this->m_cv.notify_one(); + return r; + }, + std::forward<F>(f), + std::forward<Args>(args)...)); +} + +template <> +template<typename F, typename... Args> +void +TaskRunner<void>::AddTask(F&& f, Args&&... args) +{ + std::unique_lock<std::mutex> lock(m_mutex); + auto it = m_pending.emplace(m_pending.end()); + *it = std::move(TaskPool::AddTask( + [this, it](F f, Args... args) + { + f(std::forward<Args>(args)...); + + std::unique_lock<std::mutex> lock(this->m_mutex); + this->m_ready.emplace_back(std::move(*it)); + this->m_pending.erase(it); + lock.unlock(); + + this->m_cv.notify_one(); + }, + std::forward<F>(f), + std::forward<Args>(args)...)); +} + +template <typename T> +std::future<T> +TaskRunner<T>::WaitForNextCompletedTask() +{ + std::unique_lock<std::mutex> lock(m_mutex); + if (m_ready.empty() && m_pending.empty()) + return std::future<T>(); // No more tasks + + if (m_ready.empty()) + m_cv.wait(lock, [this](){ return !this->m_ready.empty(); }); + + std::future<T> res = std::move(m_ready.front()); + m_ready.pop_front(); + + lock.unlock(); + res.wait(); + + return std::move(res); +} + +template <typename T> +void +TaskRunner<T>::WaitForAllTasks() +{ + while (WaitForNextCompletedTask().valid()); +} + +#endif // #ifndef utility_TaskPool_h_
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